Polished terrain

I used huge helper cube model to make my terrain even. I don't like "flat" maps beginners tend to make, but DotA map IS flat. I will add small hills there later but I still want to try to keep map really feel "DotAlike". Making map flat without giving it flat feeling in WoW 3rd person world may be a little difficult, so I am still not sure how this will end up.

 

I have also spawned stairs when model was being polished up. Shadowmoon stairs look simple and good enough for me, maybe I will retexture them later (and some trees and so on maybe as well).

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DotA2 map for WoW

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Is the map going to be surrounded by flat raised terrain or it is just temporary?

If you need (and you probably do) to block the map borders I suggest you going with some proper wow styled mountains that will just blok the path, yet we will look much more appealing from the ground rather than a flat raised terrain.

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It definitely won't look like it looks now (btw, on another screenshot you should be able to see I already started creating mountains from that flat terrain -

). I will finish those mountains - somehow - to make it look better. Anyway, noone will ever see that map from above, so its not that important to me now. I also don't want to rely just on terrain and collision - I really need to make damn sure players won't get ANYWHERE where they should not. Which means I will have to use many invisible collision walls to prevent them from climbing on rocks, going though forests which should be impassible and so on.

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You can make a wmo for collision.  Such as the one from SoTA battleground. If you're interested in such a way of adding collision to your map I can help you with getting your terrain in blender so you could build your collision.

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Thanks, that definitely sounds interresting, but my collisions will be based more on M2s than on terrain itself. I need to finish spawn of forests, then I can start thinking about collisions. Or would it be possible to import it into Blender even with models on that ADT?

Aaand just btw, I am familiar with Maya, but I can't create even a single polygon in that damned Blender. I would have to learn how to use that program and honestly, I am really uncomfortable whenever I have to use it.

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