Shops

Inn, shops... we've got everything!

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Yarr isles

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So my first thought was that there are too many trees, but on the other hand it seems that they fit in there, in fact everything seems to fit, it's like they're on the place where they should be, I wanted to suggest you something about the road, I've seen blizzard, when making roads inside towns or cities they tend to use it in more opacity or strength\hardness so maybe it would be better for the road to be more distinctive since citizens of the town use them all the time and they are much remarkable in the environment, also I've seen many using WOD models, in like everything, my idea is that better looking object doesn't improve the concept of the map but you did a great work as always, hope to see more future projects of yours.

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Thanks for a suggestion. I'm never trying to actually copy Blizzard's style, I'm just getting inspired by it though. Still I'll take a look at those roads and maybe I'll change them somewhere. Btw, they look the way they look on that road up to caste mostly because on some chunks there simply wasn't room for road texture. This was a way how to hide it.

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