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Minozop

Custom maps not showing in newest Noggit?

Question

Heyo guys!

Having some issues with Noggit 3.2614. My custom maps works perfecty with Noggit SDL3.1408 and Noggit SDL1.4 but not in Noggit 3.2...

So I want to start doing my own custom map so I created all adts with ADT Adder 2.0 and that works fine, then mashed the files with Rius Zone Masher. Works perfect.. Then added my zone in Map.dbc (+1 ID from the highest named "grim". Then I moved my adt files named "grim" to my path folder as well as the map.dbc file:patchpath.JPG.eda2c12e7e92348d6228e993cf1ba64c.JPG

(Map.dbc is in DBFilesClient and my adt files is in World/maps/grim, data for dbc files)

This is my config file for Noggit 3.2614:1601798092_confignoggit3.2.thumb.JPG.a8233769fde429d02c5de6696f46e148.JPG

 

This is my config file for Noggit 3.1408:932306667_confignoggit3.1.thumb.JPG.194573561a3cb82ac6a5606505d0cda3.JPG

They both are the same and my custm maps shows up in Noggit 3.1408...

Here's the start page in Noggit 3.2614:Noggit3.2start.thumb.JPG.a4428bab4a11e0389d7443f61df79654.JPG

 

Here's the start page of Noggit 3.1408:noggit3.1start.thumb.JPG.a2a64fcc713ce67d560ea5ae5c0d4891.JPG

 

If someone would know how I could solve this, please comment and I will try everything... Neither 3.1 or 1.4 is working good, full of bugs and things that f**k up my adts. Would really like 3.2 to work with my custom maps. 

Thanks

patchfolder.JPG

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7 answers to this question

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In Noggit 3.2614 you can't just change your settings such as project path via the config textfile, you have to open Noggit, load some map, and then go to Noggit in the left upper corner, you open settings and it is there that you can change your project path or WMV log path and so on.

So basicly the problem is that your 3.2614 Noggit doesn't load the project file with DBC, WDT and Adts files.

880742170_.png.4aab17c479377ee79b80f10ebab3b2e5.png

asdasds.thumb.png.ba96edc843c97acdc411e4fd905383fa.png

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8 hours ago, Gratural said:

Minozop, also pack your map.dbc into mpq archive

You need to do that in order to see the map in-game, however, it is not nessesary for work in Noggit

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Even for noggit it is required that the DBC is in either the MPQ last loaded (well, that your version is the last version loaded). It will prefer disk over MPQ though, so that's why it works with using patch-5.MPQ (and on-disk) in noggit. The game will overwrite patch-5.MPQ's Map.DBC with patch-$locale-2.MPQ or whatever is last, so it won't work there.

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10 hours ago, Krysík said:

In Noggit 3.2614 you can't just change your settings such as project path via the config textfile, you have to open Noggit, load some map, and then go to Noggit in the left upper corner, you open settings and it is there that you can change your project path or WMV log path and so on.

So basicly the problem is that your 3.2614 Noggit doesn't load the project file with DBC, WDT and Adts files.

880742170_.png.4aab17c479377ee79b80f10ebab3b2e5.png

asdasds.thumb.png.ba96edc843c97acdc411e4fd905383fa.png

Legendary, thank you man! 

I will take a look at this when I get home, didn't know about the settings as I'm used to the older versions.  

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7 hours ago, Gratural said:

Minozop, also pack your map.dbc into mpq archive

My map.dbc is in my Patch-5.MPQ together with the ADT files. If that's what you mean?

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24 minutes ago, wungasaurus said:

Even for noggit it is required that the DBC is in either the MPQ last loaded (well, that your version is the last version loaded). It will prefer disk over MPQ though, so that's why it works with using patch-5.MPQ (and on-disk) in noggit. The game will overwrite patch-5.MPQ's Map.DBC with patch-$locale-2.MPQ or whatever is last, so it won't work there.

My Patch-5.MPQ is in my project folder as well in my wow folder > Data. So that works perfectly! :)
 

My DBC files are located in the project folder that Noggit is linked to, so it works fine on the older versions. Will check the settings page in Noggit 3.2 when I get home, didn't know about that change ^^

Thanks for the help guys +++++

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