Details Changelog 8 Reviews 174 Comments Prev 1 2 3 4 5 6 Next Page 1 of 7 MR.Farrarie 98 Posted March 19, 2016 one of the best tools iv seen I cant thank you enough Link to comment Share on other sites Noones 5 Posted March 21, 2016 Does the M2 Converter only works for Items / Creatures? Or can i use it for Objects too? Because the "Date Changed" on M2s and Skins does not change when i try to use it on Objects. Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 Yes it's intended for Items/Creatures and Objects (I haven't tested the v1.1x with objects but it should works fine, tell me if you've got something wrong). Also I forgot to write this in the changelog but I know check if the version of the m2 is 264 or below (which means the m2 is supposed to work in LK) and if it's the case I don't convert the model. This way you can add unconverted models in a folder with already converted model and convert them without risking to corrupt the LK models in the folder. Your problem may be that you're using already partially converted model that have 264 as Version. Link to comment Share on other sites MR.Farrarie 98 Posted March 21, 2016 thx for the update Link to comment Share on other sites Noones 5 Posted March 21, 2016 Where can i find out the Version of the M2? Greetings Noones Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 Open it with 010 Editor with the template, the value is here in the header : https://wowdev.wiki/M2/WotLK#Header Did you do anything before trying to convert your models or are they new ? Link to comment Share on other sites Noones 5 Posted March 21, 2016 Extracted them via CASC, nothing changed. Most of the Models work now with your Converter, awesome, Thanks! But im getting a few Problems here and there: Cant load some M2s from Cata via the Modelviewer: 17:28:39: Loading model: World\Generic\goblin\passivedoodads\beanbags\goblin_beanbag_03.m2 17:28:39: Error: Invalid model nameOfs=272/304! May be corrupted. 17:29:22: Loading model: World\Generic\goblin\passivedoodads\ceilingfan\goblin_horde_ceilingfan_01.m2 17:29:22: Error: Invalid model nameOfs=272/304! May be corrupted. 17:30:34: Loading model: World\Generic\goblin\passivedoodads\crazymachines\goblin_batterymachine.m2 17:30:34: Error: Invalid model nameOfs=272/304! May be corrupted. 17:30:37: Loading model: World\Generic\goblin\passivedoodads\food\goblin_bucketofood_01.m2 17:30:37: Error: Invalid model nameOfs=272/304! May be corrupted. Edit: They got the Version 272, the "Date Changed" does not change when im using your converter on them Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 It's strange, I just test some of your models and it worked fine, same for a large amount of models, they were all converted. I've reuploaded the program just in case try downloading it again. Link to comment Share on other sites Sardonyx 34 Posted March 21, 2016 Great tool,btw I can't seem to fix my particle blp particle errors... I used last build blps and still they don't work Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 You have some missing some textures, mines works just fine : Have you taken only this model or some others too ? Edit : I see on the chat that you have other artifacts, maybe I've got the textures elsewhere or you don't take all the required ones for this model. Link to comment Share on other sites Sardonyx 34 Posted March 21, 2016 I just took the model from last build,converted it then added the last build blps too(I done these all using your converter).I've got this error for many other artifacts.Maybe my client has something? Link to comment Share on other sites Noones 5 Posted March 21, 2016 1 hour ago, Adspartan said: It's strange, I just test some of your models and it worked fine, same for a large amount of models, they were all converted. I've reuploaded the program just in case try downloading it again. i redownloaded it and got the same Problem. Example: World\Generic\goblin\passivedoodads\goblinmachinery\goblinweathervane.m2+ skin or World\Generic\Goblin\PassiveDoodads\BBQ\Goblin_BBQ_01.m2 i extracted both from CASC, opened your converter - dragged them in - pressed Fix ( The last modified date didnt change ) When i try to open them with Modelviewer ( Custom Patch ) i get this error: 20:03:20: Loading model: World\Generic\goblin\passivedoodads\goblinmachinery\goblinweathervane.m2 20:03:20: Error: Invalid model nameOfs=272/304! May be corrupted. I also opened the M2s in 010 Editor, both got version 272. Note: i also extracted all the needing BLP Files. Greetings Noones Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 1 hour ago, Sardonyx said: I just took the model from last build,converted it then added the last build blps too(I done these all using your converter).I've got this error for many other artifacts.Maybe my client has something? I don't think it comes from the client. I just tried with the last build, almost all my models worked fine, only a few shields might require some dbc edit to change the textures skin because I used an older dbc. Here is my listfile : http://pastebin.com/DZDkCbQ1 (Some shield blps were in the weapon folder, I didn't check if it was still the case) Noones : ModelConverter.exe Try this version, if it still does not work I have no idea what's happening, maybe files permissions ? Link to comment Share on other sites Noones 5 Posted March 21, 2016 12 minutes ago, Adspartan said: Noones : ModelConverter.exe Try this version, if it still does not work I have no idea what's happening, maybe files permissions ? This Version just gets Greyed out and keeps loading, screenshot: http://prntscr.com/ai7k05 Maybe im just too stupid for it Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 Nope I just forgot something >< (but your models should be converted) Edit : ModelConverter.exe Link to comment Share on other sites Sardonyx 34 Posted March 21, 2016 Seems like I got them but looks like the client purely ignores them...idk what to do anymore... I mean I can see them in blp but it just purely ignores them like they aren't even there... Link to comment Share on other sites Noones 5 Posted March 21, 2016 Could you try it yourself with : World\Generic\Goblin\PassiveDoodads\BBQ\Goblin_BBQ_01.M2 + 0100 SKIN? i tried all your Converters, tried different online storages, but each time convert it with your converter modelviewer crashes. I tried it with WOD Models etc, the "last modified" date changes on them, but not on the GENERIC\GOBLIN files ( which i need for an wmo ). Is there a possibility to get a log file out of your converter? Greetings Noones Link to comment Share on other sites Adspartan 208 Posted March 21, 2016 I tried goblin_beanbag_0x.m2 earlier and didn't have any problem, I can add a log file if you want but tomorrow, I've got other things to do now sorry. Link to comment Share on other sites Noones 5 Posted March 21, 2016 17 hours ago, Adspartan said: I tried goblin_beanbag_0x.m2 earlier and didn't have any problem, I can add a log file if you want but tomorrow, I've got other things to do now sorry. Thanks! i tried Beanbag01-04, no one of them work Edit: When i open BBQ_01.M2 with 010 Editor and using the M2Template1.bt Template on it im getting the following error: http://prnt.sc/ai890c ( the error is the same, before and after using your converter ) Also im getting the same Error with every file in the GENERIC Folder inside World. Link to comment Share on other sites Adspartan 208 Posted March 22, 2016 Ok I've found the problem, you have some model with the extension in upper case and I wasn't handling this case correctly, I'll update the converter soon to fix this. I never had this problem because all my models are in lower case ^^' Link to comment Share on other sites Noones 5 Posted March 22, 2016 2 hours ago, Adspartan said: Ok I've found the problem, you have some model with the extension in upper case and I wasn't handling this case correctly, I'll update the converter soon to fix this. I never had this problem because all my models are in lower case ^^' Oh my God, that Worked! Thank you so much! Link to comment Share on other sites MR.Farrarie 98 Posted March 23, 2016 thank you for the new updates again your work is amazing Link to comment Share on other sites MR.Farrarie 98 Posted March 25, 2016 On 3/22/2016 at 5:39 PM, Adspartan said: I'll update the converter soon to fix this. thx for the update but can you check the spells like Felbreaker_orb_missile.m2 and many other have the same particules problem ! can you try to find a way to fix in the next update them because I tried and tried but didn't manage to fix the missile Link to comment Share on other sites Adspartan 208 Posted March 25, 2016 Could you post a screenshot to show what's wrong ? I tried this model and it looked good so I don't know what it's supposed to look like I know there is a particle problem on some models, I'm looking into that right now. I've found something to make them look better but it's far from the originals (I'm using the runesaber as a test model). Link to comment Share on other sites MR.Farrarie 98 Posted March 26, 2016 22 hours ago, Adspartan said: Could you post a screenshot to show what's wrong ? I tried this model and it looked good so I don't know what it's supposed to look like I know there is a particle problem on some models, I'm looking into that right now. I've found something to make them look better but it's far from the originals (I'm using the runesaber as a test model). and some spells like demon hunter eyebeam and many more but again thank you very much for the tool its very helpfull Link to comment Share on other sites Prev 1 2 3 4 5 6 Next Page 1 of 7
MR.Farrarie 98 Posted March 19, 2016 one of the best tools iv seen I cant thank you enough Link to comment Share on other sites
Noones 5 Posted March 21, 2016 Does the M2 Converter only works for Items / Creatures? Or can i use it for Objects too? Because the "Date Changed" on M2s and Skins does not change when i try to use it on Objects. Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 Yes it's intended for Items/Creatures and Objects (I haven't tested the v1.1x with objects but it should works fine, tell me if you've got something wrong). Also I forgot to write this in the changelog but I know check if the version of the m2 is 264 or below (which means the m2 is supposed to work in LK) and if it's the case I don't convert the model. This way you can add unconverted models in a folder with already converted model and convert them without risking to corrupt the LK models in the folder. Your problem may be that you're using already partially converted model that have 264 as Version. Link to comment Share on other sites
Noones 5 Posted March 21, 2016 Where can i find out the Version of the M2? Greetings Noones Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 Open it with 010 Editor with the template, the value is here in the header : https://wowdev.wiki/M2/WotLK#Header Did you do anything before trying to convert your models or are they new ? Link to comment Share on other sites
Noones 5 Posted March 21, 2016 Extracted them via CASC, nothing changed. Most of the Models work now with your Converter, awesome, Thanks! But im getting a few Problems here and there: Cant load some M2s from Cata via the Modelviewer: 17:28:39: Loading model: World\Generic\goblin\passivedoodads\beanbags\goblin_beanbag_03.m2 17:28:39: Error: Invalid model nameOfs=272/304! May be corrupted. 17:29:22: Loading model: World\Generic\goblin\passivedoodads\ceilingfan\goblin_horde_ceilingfan_01.m2 17:29:22: Error: Invalid model nameOfs=272/304! May be corrupted. 17:30:34: Loading model: World\Generic\goblin\passivedoodads\crazymachines\goblin_batterymachine.m2 17:30:34: Error: Invalid model nameOfs=272/304! May be corrupted. 17:30:37: Loading model: World\Generic\goblin\passivedoodads\food\goblin_bucketofood_01.m2 17:30:37: Error: Invalid model nameOfs=272/304! May be corrupted. Edit: They got the Version 272, the "Date Changed" does not change when im using your converter on them Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 It's strange, I just test some of your models and it worked fine, same for a large amount of models, they were all converted. I've reuploaded the program just in case try downloading it again. Link to comment Share on other sites
Sardonyx 34 Posted March 21, 2016 Great tool,btw I can't seem to fix my particle blp particle errors... I used last build blps and still they don't work Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 You have some missing some textures, mines works just fine : Have you taken only this model or some others too ? Edit : I see on the chat that you have other artifacts, maybe I've got the textures elsewhere or you don't take all the required ones for this model. Link to comment Share on other sites
Sardonyx 34 Posted March 21, 2016 I just took the model from last build,converted it then added the last build blps too(I done these all using your converter).I've got this error for many other artifacts.Maybe my client has something? Link to comment Share on other sites
Noones 5 Posted March 21, 2016 1 hour ago, Adspartan said: It's strange, I just test some of your models and it worked fine, same for a large amount of models, they were all converted. I've reuploaded the program just in case try downloading it again. i redownloaded it and got the same Problem. Example: World\Generic\goblin\passivedoodads\goblinmachinery\goblinweathervane.m2+ skin or World\Generic\Goblin\PassiveDoodads\BBQ\Goblin_BBQ_01.m2 i extracted both from CASC, opened your converter - dragged them in - pressed Fix ( The last modified date didnt change ) When i try to open them with Modelviewer ( Custom Patch ) i get this error: 20:03:20: Loading model: World\Generic\goblin\passivedoodads\goblinmachinery\goblinweathervane.m2 20:03:20: Error: Invalid model nameOfs=272/304! May be corrupted. I also opened the M2s in 010 Editor, both got version 272. Note: i also extracted all the needing BLP Files. Greetings Noones Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 1 hour ago, Sardonyx said: I just took the model from last build,converted it then added the last build blps too(I done these all using your converter).I've got this error for many other artifacts.Maybe my client has something? I don't think it comes from the client. I just tried with the last build, almost all my models worked fine, only a few shields might require some dbc edit to change the textures skin because I used an older dbc. Here is my listfile : http://pastebin.com/DZDkCbQ1 (Some shield blps were in the weapon folder, I didn't check if it was still the case) Noones : ModelConverter.exe Try this version, if it still does not work I have no idea what's happening, maybe files permissions ? Link to comment Share on other sites
Noones 5 Posted March 21, 2016 12 minutes ago, Adspartan said: Noones : ModelConverter.exe Try this version, if it still does not work I have no idea what's happening, maybe files permissions ? This Version just gets Greyed out and keeps loading, screenshot: http://prntscr.com/ai7k05 Maybe im just too stupid for it Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 Nope I just forgot something >< (but your models should be converted) Edit : ModelConverter.exe Link to comment Share on other sites
Sardonyx 34 Posted March 21, 2016 Seems like I got them but looks like the client purely ignores them...idk what to do anymore... I mean I can see them in blp but it just purely ignores them like they aren't even there... Link to comment Share on other sites
Noones 5 Posted March 21, 2016 Could you try it yourself with : World\Generic\Goblin\PassiveDoodads\BBQ\Goblin_BBQ_01.M2 + 0100 SKIN? i tried all your Converters, tried different online storages, but each time convert it with your converter modelviewer crashes. I tried it with WOD Models etc, the "last modified" date changes on them, but not on the GENERIC\GOBLIN files ( which i need for an wmo ). Is there a possibility to get a log file out of your converter? Greetings Noones Link to comment Share on other sites
Adspartan 208 Posted March 21, 2016 I tried goblin_beanbag_0x.m2 earlier and didn't have any problem, I can add a log file if you want but tomorrow, I've got other things to do now sorry. Link to comment Share on other sites
Noones 5 Posted March 21, 2016 17 hours ago, Adspartan said: I tried goblin_beanbag_0x.m2 earlier and didn't have any problem, I can add a log file if you want but tomorrow, I've got other things to do now sorry. Thanks! i tried Beanbag01-04, no one of them work Edit: When i open BBQ_01.M2 with 010 Editor and using the M2Template1.bt Template on it im getting the following error: http://prnt.sc/ai890c ( the error is the same, before and after using your converter ) Also im getting the same Error with every file in the GENERIC Folder inside World. Link to comment Share on other sites
Adspartan 208 Posted March 22, 2016 Ok I've found the problem, you have some model with the extension in upper case and I wasn't handling this case correctly, I'll update the converter soon to fix this. I never had this problem because all my models are in lower case ^^' Link to comment Share on other sites
Noones 5 Posted March 22, 2016 2 hours ago, Adspartan said: Ok I've found the problem, you have some model with the extension in upper case and I wasn't handling this case correctly, I'll update the converter soon to fix this. I never had this problem because all my models are in lower case ^^' Oh my God, that Worked! Thank you so much! Link to comment Share on other sites
MR.Farrarie 98 Posted March 23, 2016 thank you for the new updates again your work is amazing Link to comment Share on other sites
MR.Farrarie 98 Posted March 25, 2016 On 3/22/2016 at 5:39 PM, Adspartan said: I'll update the converter soon to fix this. thx for the update but can you check the spells like Felbreaker_orb_missile.m2 and many other have the same particules problem ! can you try to find a way to fix in the next update them because I tried and tried but didn't manage to fix the missile Link to comment Share on other sites
Adspartan 208 Posted March 25, 2016 Could you post a screenshot to show what's wrong ? I tried this model and it looked good so I don't know what it's supposed to look like I know there is a particle problem on some models, I'm looking into that right now. I've found something to make them look better but it's far from the originals (I'm using the runesaber as a test model). Link to comment Share on other sites
MR.Farrarie 98 Posted March 26, 2016 22 hours ago, Adspartan said: Could you post a screenshot to show what's wrong ? I tried this model and it looked good so I don't know what it's supposed to look like I know there is a particle problem on some models, I'm looking into that right now. I've found something to make them look better but it's far from the originals (I'm using the runesaber as a test model). and some spells like demon hunter eyebeam and many more but again thank you very much for the tool its very helpfull Link to comment Share on other sites