Details Changelog 8 Reviews 174 Comments Prev 2 3 4 5 6 7 Next Page 7 of 7 shenhuyong 2 Posted November 27, 2017 (edited) @Adspartan Found a bug, it seems Blizzard updated some '.anim' file after 7.3 or 7.2.5, it causes sitting animation for some models looks strange or client crash if I used new '.anim' file, for example, all of druid artifact model, some titan model likes Aggramar and so on. Edited November 28, 2017 by shenhuyong Link to comment Share on other sites dafengqixi 0 Posted January 24, 2018 How to fix helm? Link to comment Share on other sites Draca 2 Posted January 27, 2018 On 5.4.2017 at 4:17 AM, elireth123 said: Everything works fine, just a problem. I tried to convert the map of Gilneas, but 3 WMOs generate crash in the game without Log. By testing I have discovered that the WMO are the prison, the cathedral and the mansion. I will not know how to solve it.Does anyone else have the same problem? This is a great tool ! Yeah got the same Problem, also with WMOs from Kezan. Tried version 3.0.1, 3.2.0 and with client version Cata 4.X, Legion 7.1.5 and Legion 7.3.5 everytime i try to fly around Gilneas or Kezan it crashed, but when i delete all WMOs in Noggit the Maps work just fine. Edit: One of the broken WMOs is Gonlin_PoolWalls.wmo Link to comment Share on other sites Adspartan 208 Posted January 29, 2018 On 27/11/2017 at 3:28 PM, shenhuyong said: @Adspartan Found a bug, it seems Blizzard updated some '.anim' file after 7.3 or 7.2.5, it causes sitting animation for some models looks strange or client crash if I used new '.anim' file, for example, all of druid artifact model, some titan model likes Aggramar and so on. The anim fix will be included in the next version that's coming soon Link to comment Share on other sites Adspartan 208 Posted January 29, 2018 On 24/01/2018 at 5:55 AM, dafengqixi said: How to fix helm? Just convert the models with the option enabled and the position will be fixed to fit wotlk's characters. Link to comment Share on other sites Adspartan 208 Posted January 29, 2018 On 27/01/2018 at 7:48 PM, Draca said: Yeah got the same Problem, also with WMOs from Kezan. Tried version 3.0.1, 3.2.0 and with client version Cata 4.X, Legion 7.1.5 and Legion 7.3.5 everytime i try to fly around Gilneas or Kezan it crashed, but when i delete all WMOs in Noggit the Maps work just fine. Edit: One of the broken WMOs is Goblin_PoolWalls.wmo Thanks, I found the problem easily with the wmo, the fix will be in the next release too ! Link to comment Share on other sites dafengqixi 0 Posted February 5, 2018 On 2018/1/29 at 7:24 PM, Adspartan said: Just convert the models with the option enabled and the position will be fixed to fit wotlk's characters. But I didn't see any change, and the helmet was still high after the conversion. Link to comment Share on other sites Adspartan 208 Posted February 13, 2018 On 05/02/2018 at 9:51 AM, dafengqixi said: But I didn't see any change, and the helmet was still high after the conversion. Does it happen only with one helmet ? Can you give me the filename ? Link to comment Share on other sites dafengqixi 0 Posted February 16, 2018 On 2018/2/13 at 5:50 AM, Adspartan said: 它的发生只有一个头盔吗? 你能给我文件名吗? The latest version is no problem, it's great!Thank you for sharing. Link to comment Share on other sites dafengqixi 0 Posted February 24, 2018 shoulder_cloth_raidmagemythic_s_01_r.m2 shoulder_cloth_raidmagemythic_s_01_l.m2 The particle is not good. Link to comment Share on other sites dafengqixi 0 Posted March 8, 2018 It's a good fix, but there are some problems. For example, the flying action of a mount is basically composed of two kinds of movements. Action 1= fan wing + action 2= glide, 1>2 in the action, and the timing switch of two actions is achieved. The converter directly invokes 2 glide. I hope it will help you. Link to comment Share on other sites Kasc 1 Posted March 12, 2018 Seem's that some objects (7XP_LegionFall_Banner01.m2 being one of them) when converted will show up invisible but don't crash the client, not sure what's causing it however. Link to comment Share on other sites vako 0 Posted March 24, 2018 Hey bro, when I try to pass a WMO of 8.0.3, skip error, is there a solution to this? Link to comment Share on other sites UltraNic 19 Posted April 9, 2018 Hello, I tried to convert "elwynntreecanopy04.m2" to Wotlk with the new textures from Legion. But unfortunately it didnt work I took whole folder "trees" where several other .m2/.skin and .blp files are located. After I put them into the converter I make a custom patch and put the files in there (I guess the converter saves the files from where I dragged them in for example the files are from "Legion 7.3.5/ClientFiles/Worl/Azeroth/Elwynn/PassiveDoodads/Trees" then they get saved in the same folder right?). Then I tried to look at them in the WMV for 3.3.5a (ofc after I put the custom patch in the 3.3.5a Data folder) but everytime I see the damn ugly old tree I know it maybe sounds ridicoulos, but is there something like a "step-by-step" guide for this? Link to comment Share on other sites Kasc 1 Posted May 24, 2018 Any idea when the BFA support will come? Link to comment Share on other sites Zebrech 10 Posted June 22, 2018 Have a huge wow error when i try to use this model converted by your script @Adspartan, does wod alpha files not compatible ? https://pastebin.com/AFsKdcRB (Wow error data) Link to comment Share on other sites dafengqixi 0 Posted August 16, 2018 Has the latest 8.0 converter been updated?I can pay for it Link to comment Share on other sites Lunnia 0 Posted November 24, 2018 Is it still possible to get the optional 'with/without' ground doodad checkbox? Converted draenor over and this tool is magic, it's incredibly quick and simple. As for the ground doodads, I read earlier it them being removed due to errors, adt errors due to lack of dbc input? Either way would be great to get this option! Definitely agree with other posters, this tool is incredibly awesome. Link to comment Share on other sites shihuang214 0 Posted February 3, 2019 I have test this cool tool.I convert all from 7.3.5 and use version 3.3 but I met some issues: world/maps: maybe we can automaticly delete *.wdl because it will cause client crash(other question:can I create wdl by myself?); wdt can not be read well by TC maps tool so we can not generate maps/vmaps/mmaps; convert maps will missing areaid information,maybe wmos areaid also missing. Link to comment Share on other sites Broller 10 Posted March 9, 2019 txID will be fixed for BFA client? Link to comment Share on other sites jungla 0 Posted July 3, 2019 Any reason why this has not been updated for BFA?, The model convert part still works perfectly, but the models don't seem to be able to find the textures, so everything is just white Link to comment Share on other sites wungasaurus 120 Posted July 3, 2019 4 hours ago, jungla said: Any reason why this has not been updated for BFA? The developer has no interest in this project anymore. There is a second tool that cares only about textures, so that this tool works again. I do not know the name, sorry. Link to comment Share on other sites jungla 0 Posted July 3, 2019 6 hours ago, wungasaurus said: The developer has no interest in this project anymore. There is a second tool that cares only about textures, so that this tool works again. I do not know the name, sorry. Oh okay well time to google, Thank you. Or if anyone else knows the name of this other tool that would be very helpful! - Tool is about TXIDS Link to comment Share on other sites bcody8780 0 Posted August 21, 2020 Hello first I would like to thank you for making this tool. But I am having some trouble running the program can anyone help me get it started thank you Link to comment Share on other sites Prev 2 3 4 5 6 7 Next Page 7 of 7
shenhuyong 2 Posted November 27, 2017 (edited) @Adspartan Found a bug, it seems Blizzard updated some '.anim' file after 7.3 or 7.2.5, it causes sitting animation for some models looks strange or client crash if I used new '.anim' file, for example, all of druid artifact model, some titan model likes Aggramar and so on. Edited November 28, 2017 by shenhuyong Link to comment Share on other sites
Draca 2 Posted January 27, 2018 On 5.4.2017 at 4:17 AM, elireth123 said: Everything works fine, just a problem. I tried to convert the map of Gilneas, but 3 WMOs generate crash in the game without Log. By testing I have discovered that the WMO are the prison, the cathedral and the mansion. I will not know how to solve it.Does anyone else have the same problem? This is a great tool ! Yeah got the same Problem, also with WMOs from Kezan. Tried version 3.0.1, 3.2.0 and with client version Cata 4.X, Legion 7.1.5 and Legion 7.3.5 everytime i try to fly around Gilneas or Kezan it crashed, but when i delete all WMOs in Noggit the Maps work just fine. Edit: One of the broken WMOs is Gonlin_PoolWalls.wmo Link to comment Share on other sites
Adspartan 208 Posted January 29, 2018 On 27/11/2017 at 3:28 PM, shenhuyong said: @Adspartan Found a bug, it seems Blizzard updated some '.anim' file after 7.3 or 7.2.5, it causes sitting animation for some models looks strange or client crash if I used new '.anim' file, for example, all of druid artifact model, some titan model likes Aggramar and so on. The anim fix will be included in the next version that's coming soon Link to comment Share on other sites
Adspartan 208 Posted January 29, 2018 On 24/01/2018 at 5:55 AM, dafengqixi said: How to fix helm? Just convert the models with the option enabled and the position will be fixed to fit wotlk's characters. Link to comment Share on other sites
Adspartan 208 Posted January 29, 2018 On 27/01/2018 at 7:48 PM, Draca said: Yeah got the same Problem, also with WMOs from Kezan. Tried version 3.0.1, 3.2.0 and with client version Cata 4.X, Legion 7.1.5 and Legion 7.3.5 everytime i try to fly around Gilneas or Kezan it crashed, but when i delete all WMOs in Noggit the Maps work just fine. Edit: One of the broken WMOs is Goblin_PoolWalls.wmo Thanks, I found the problem easily with the wmo, the fix will be in the next release too ! Link to comment Share on other sites
dafengqixi 0 Posted February 5, 2018 On 2018/1/29 at 7:24 PM, Adspartan said: Just convert the models with the option enabled and the position will be fixed to fit wotlk's characters. But I didn't see any change, and the helmet was still high after the conversion. Link to comment Share on other sites
Adspartan 208 Posted February 13, 2018 On 05/02/2018 at 9:51 AM, dafengqixi said: But I didn't see any change, and the helmet was still high after the conversion. Does it happen only with one helmet ? Can you give me the filename ? Link to comment Share on other sites
dafengqixi 0 Posted February 16, 2018 On 2018/2/13 at 5:50 AM, Adspartan said: 它的发生只有一个头盔吗? 你能给我文件名吗? The latest version is no problem, it's great!Thank you for sharing. Link to comment Share on other sites
dafengqixi 0 Posted February 24, 2018 shoulder_cloth_raidmagemythic_s_01_r.m2 shoulder_cloth_raidmagemythic_s_01_l.m2 The particle is not good. Link to comment Share on other sites
dafengqixi 0 Posted March 8, 2018 It's a good fix, but there are some problems. For example, the flying action of a mount is basically composed of two kinds of movements. Action 1= fan wing + action 2= glide, 1>2 in the action, and the timing switch of two actions is achieved. The converter directly invokes 2 glide. I hope it will help you. Link to comment Share on other sites
Kasc 1 Posted March 12, 2018 Seem's that some objects (7XP_LegionFall_Banner01.m2 being one of them) when converted will show up invisible but don't crash the client, not sure what's causing it however. Link to comment Share on other sites
vako 0 Posted March 24, 2018 Hey bro, when I try to pass a WMO of 8.0.3, skip error, is there a solution to this? Link to comment Share on other sites
UltraNic 19 Posted April 9, 2018 Hello, I tried to convert "elwynntreecanopy04.m2" to Wotlk with the new textures from Legion. But unfortunately it didnt work I took whole folder "trees" where several other .m2/.skin and .blp files are located. After I put them into the converter I make a custom patch and put the files in there (I guess the converter saves the files from where I dragged them in for example the files are from "Legion 7.3.5/ClientFiles/Worl/Azeroth/Elwynn/PassiveDoodads/Trees" then they get saved in the same folder right?). Then I tried to look at them in the WMV for 3.3.5a (ofc after I put the custom patch in the 3.3.5a Data folder) but everytime I see the damn ugly old tree I know it maybe sounds ridicoulos, but is there something like a "step-by-step" guide for this? Link to comment Share on other sites
Kasc 1 Posted May 24, 2018 Any idea when the BFA support will come? Link to comment Share on other sites
Zebrech 10 Posted June 22, 2018 Have a huge wow error when i try to use this model converted by your script @Adspartan, does wod alpha files not compatible ? https://pastebin.com/AFsKdcRB (Wow error data) Link to comment Share on other sites
dafengqixi 0 Posted August 16, 2018 Has the latest 8.0 converter been updated?I can pay for it Link to comment Share on other sites
Lunnia 0 Posted November 24, 2018 Is it still possible to get the optional 'with/without' ground doodad checkbox? Converted draenor over and this tool is magic, it's incredibly quick and simple. As for the ground doodads, I read earlier it them being removed due to errors, adt errors due to lack of dbc input? Either way would be great to get this option! Definitely agree with other posters, this tool is incredibly awesome. Link to comment Share on other sites
shihuang214 0 Posted February 3, 2019 I have test this cool tool.I convert all from 7.3.5 and use version 3.3 but I met some issues: world/maps: maybe we can automaticly delete *.wdl because it will cause client crash(other question:can I create wdl by myself?); wdt can not be read well by TC maps tool so we can not generate maps/vmaps/mmaps; convert maps will missing areaid information,maybe wmos areaid also missing. Link to comment Share on other sites
Broller 10 Posted March 9, 2019 txID will be fixed for BFA client? Link to comment Share on other sites
jungla 0 Posted July 3, 2019 Any reason why this has not been updated for BFA?, The model convert part still works perfectly, but the models don't seem to be able to find the textures, so everything is just white Link to comment Share on other sites
wungasaurus 120 Posted July 3, 2019 4 hours ago, jungla said: Any reason why this has not been updated for BFA? The developer has no interest in this project anymore. There is a second tool that cares only about textures, so that this tool works again. I do not know the name, sorry. Link to comment Share on other sites
jungla 0 Posted July 3, 2019 6 hours ago, wungasaurus said: The developer has no interest in this project anymore. There is a second tool that cares only about textures, so that this tool works again. I do not know the name, sorry. Oh okay well time to google, Thank you. Or if anyone else knows the name of this other tool that would be very helpful! - Tool is about TXIDS Link to comment Share on other sites
bcody8780 0 Posted August 21, 2020 Hello first I would like to thank you for making this tool. But I am having some trouble running the program can anyone help me get it started thank you Link to comment Share on other sites