Details Changelog 8 Reviews 174 Comments Prev 1 2 3 4 5 6 7 Next Page 2 of 7 Adspartan 208 Posted March 26, 2016 Honestly when something looks bad in wmv just check IG, a lot of models aren't rendered correctly in wmv. Here is what it looks like IG : Link to comment Share on other sites MR.Farrarie 98 Posted March 26, 2016 thx for the advise friend Link to comment Share on other sites Scorer 0 Posted March 27, 2016 Hey man thank you for this awesome tool, i have a problem if you can help me i converted the legion mage fireball and put it in a mpq patch, when i cast it ingame its all green ty. Spoiler http://imgur.com/TxFCEsI Link to comment Share on other sites Adspartan 208 Posted March 28, 2016 If it's green it means you have some missing textures. Link to comment Share on other sites Scorer 0 Posted March 28, 2016 36 minutes ago, Adspartan said: If it's green it means you have some missing textures. I see but maybe it has to do with how i implement the stuff, for example i take the name of the fireball or wrathfull sword and change flaming ashbringer to that name the m2 blp and skin file make it in to a patch and thats it but it also has problems here a picture of the ashbringer http://imgur.com/34BpYtw . So is it the way i implement them wrong or cos i have the latest legion build in casc maybe its bad cos i got the m2 skin and blp file for this sword, sry if you cant understand something im noob on this stuff. Link to comment Share on other sites Scorer 0 Posted March 28, 2016 I have fixed my problem it was missing textures, i put the m2 file in 010 editor and found which textures i was missing, i put them in the patch and it works fine tnx for the help. Pic: http://imgur.com/HsL4qp4 Link to comment Share on other sites Adspartan 208 Posted March 29, 2016 I could list the blp required in the model converted in file if you want. But bear in mind that the "skin blp" would not be listed but they're in the same folder as the model so it's not too inconvenient. Link to comment Share on other sites Sardonyx 34 Posted March 29, 2016 Hahaha how disordoned I am...All this time I was missing blps hahaha ,thx for waking me up! Link to comment Share on other sites MR.Farrarie 98 Posted March 29, 2016 found another problem when I convert the new male vrykul from latest build in legion his leg is bugged but when converting by Anthony converter its fine don't know why your tool is incredible usefull for the modding community I'm only trying to help a lil by finding bugs to make this tool a better legend than its now and there is some spells that have problems with particules and yes I checked in game like 1- SPELLS\7fx_nightmare_lavaburst_impact.m2 2- SPELLS\7fx_nightmare_missile.m2 3- SPELLS\7fx_nightmare_void_state.m2 4- SPELLS\7fx_nightmare_wrath_missile.m2 5- some spell change it color spells\Shaman_lavaburst_green_missile.m2 from green to yellow and some creature like the nightborn male have problem with the texture I really thank you for your effort keep it up friend your tool is legendary Link to comment Share on other sites Adspartan 208 Posted March 29, 2016 I've found what was wrong with the nightborn male, but some textures are using fading so it can't be perfect, as for the spell that has a wrong color I have no idea, maybe it's a fail from blizzard... but I don't think it comes from the model itself. I just tried it and yeah... it's a bit greenish but it look more yellow to me ^^ You may have noticed a difference with your it's because I've found a way to fix some particles but I've yet to found exactly when to apply the fix For the vrykul can you tell me the name of the model so that I can test it ? Link to comment Share on other sites MR.Farrarie 98 Posted March 29, 2016 character\vrykul\male\vrykulmale.m2 from last legion build it convert right with Anthony script but when I use your tool his legs become bugged and can you update the tool with the particules fix because many spells mostly the nightmare ones are bugged and thank you friend for your reply cant thank you enough and some legion models have particules that use 2 textures like the doomlord shoulder particules have green fel fire with some purple fire in it weird in wotlk its only green ! Link to comment Share on other sites Adspartan 208 Posted March 29, 2016 It's not weird, LK does not support multitexture particles so some are lost in the conversion. Link to comment Share on other sites MR.Farrarie 98 Posted March 29, 2016 oh now I understand thx Link to comment Share on other sites Adspartan 208 Posted March 29, 2016 Is that the problem you have ? If so I have no idea and if I use philip's converter the model is buggy Edit : it looks like the problem is there with the other converter too... maybe the model isn't finished (keep in mind legion is still in alpha ^^) Link to comment Share on other sites MR.Farrarie 98 Posted March 29, 2016 nope when I used Philip converter it worked fine Link to comment Share on other sites MR.Farrarie 98 Posted March 31, 2016 thx for the new update the tool is getting better and better Link to comment Share on other sites Adspartan 208 Posted March 31, 2016 Erf, I thought I add posted this but it seems like I forgot to submit it *facepalm* : Can you post a screen with the model working and another with the bug to compare ? (and please just put the link, see the main post for the reason ^^) And I'm glad you like the tool Link to comment Share on other sites MR.Farrarie 98 Posted March 31, 2016 weird it worked fine this time but only without a beard but when I use Anthony script the beird stay Link to comment Share on other sites MR.Farrarie 98 Posted March 31, 2016 and the spells worked as anime but I think the colors is wrong to bright 1- SPELLS\7fx_nightmare_lavaburst_impact.m2 2- SPELLS\7fx_nightmare_missile.m2 3- SPELLS\7fx_nightmare_void_state.m2 4- SPELLS\7fx_nightmare_wrath_missile.m2 your tool is getting better and better thanks for every update friend Link to comment Share on other sites MR.Farrarie 98 Posted March 31, 2016 like this spell for an instance it look too white and not nightmare black and red Link to comment Share on other sites MR.Farrarie 98 Posted April 2, 2016 the new holy dreadlord is a bit bugged CREATURE\HolyDreadlord\HolyDreadlord.m2 Link to comment Share on other sites Koward 39 Posted April 8, 2016 Do you have a Github or any place where the source is published ? Link to comment Share on other sites Adspartan 208 Posted April 9, 2016 No, for now I just have a private repository. I might release le sources later when I'll be more satisfied about the tool but for now I prefer to keep them for myself. Link to comment Share on other sites MR.Farrarie 98 Posted April 15, 2016 On 4/9/2016 at 1:56 PM, Adspartan said: No, for now I just have a private repository. I might release le sources later when I'll be more satisfied about the tool but for now I prefer to keep them for myself. any update friend its been a wile hope your ok Link to comment Share on other sites MR.Farrarie 98 Posted April 23, 2016 you did the impossible my friend thank you so much for this great update Link to comment Share on other sites Prev 1 2 3 4 5 6 7 Next Page 2 of 7
Adspartan 208 Posted March 26, 2016 Honestly when something looks bad in wmv just check IG, a lot of models aren't rendered correctly in wmv. Here is what it looks like IG : Link to comment Share on other sites
Scorer 0 Posted March 27, 2016 Hey man thank you for this awesome tool, i have a problem if you can help me i converted the legion mage fireball and put it in a mpq patch, when i cast it ingame its all green ty. Spoiler http://imgur.com/TxFCEsI Link to comment Share on other sites
Adspartan 208 Posted March 28, 2016 If it's green it means you have some missing textures. Link to comment Share on other sites
Scorer 0 Posted March 28, 2016 36 minutes ago, Adspartan said: If it's green it means you have some missing textures. I see but maybe it has to do with how i implement the stuff, for example i take the name of the fireball or wrathfull sword and change flaming ashbringer to that name the m2 blp and skin file make it in to a patch and thats it but it also has problems here a picture of the ashbringer http://imgur.com/34BpYtw . So is it the way i implement them wrong or cos i have the latest legion build in casc maybe its bad cos i got the m2 skin and blp file for this sword, sry if you cant understand something im noob on this stuff. Link to comment Share on other sites
Scorer 0 Posted March 28, 2016 I have fixed my problem it was missing textures, i put the m2 file in 010 editor and found which textures i was missing, i put them in the patch and it works fine tnx for the help. Pic: http://imgur.com/HsL4qp4 Link to comment Share on other sites
Adspartan 208 Posted March 29, 2016 I could list the blp required in the model converted in file if you want. But bear in mind that the "skin blp" would not be listed but they're in the same folder as the model so it's not too inconvenient. Link to comment Share on other sites
Sardonyx 34 Posted March 29, 2016 Hahaha how disordoned I am...All this time I was missing blps hahaha ,thx for waking me up! Link to comment Share on other sites
MR.Farrarie 98 Posted March 29, 2016 found another problem when I convert the new male vrykul from latest build in legion his leg is bugged but when converting by Anthony converter its fine don't know why your tool is incredible usefull for the modding community I'm only trying to help a lil by finding bugs to make this tool a better legend than its now and there is some spells that have problems with particules and yes I checked in game like 1- SPELLS\7fx_nightmare_lavaburst_impact.m2 2- SPELLS\7fx_nightmare_missile.m2 3- SPELLS\7fx_nightmare_void_state.m2 4- SPELLS\7fx_nightmare_wrath_missile.m2 5- some spell change it color spells\Shaman_lavaburst_green_missile.m2 from green to yellow and some creature like the nightborn male have problem with the texture I really thank you for your effort keep it up friend your tool is legendary Link to comment Share on other sites
Adspartan 208 Posted March 29, 2016 I've found what was wrong with the nightborn male, but some textures are using fading so it can't be perfect, as for the spell that has a wrong color I have no idea, maybe it's a fail from blizzard... but I don't think it comes from the model itself. I just tried it and yeah... it's a bit greenish but it look more yellow to me ^^ You may have noticed a difference with your it's because I've found a way to fix some particles but I've yet to found exactly when to apply the fix For the vrykul can you tell me the name of the model so that I can test it ? Link to comment Share on other sites
MR.Farrarie 98 Posted March 29, 2016 character\vrykul\male\vrykulmale.m2 from last legion build it convert right with Anthony script but when I use your tool his legs become bugged and can you update the tool with the particules fix because many spells mostly the nightmare ones are bugged and thank you friend for your reply cant thank you enough and some legion models have particules that use 2 textures like the doomlord shoulder particules have green fel fire with some purple fire in it weird in wotlk its only green ! Link to comment Share on other sites
Adspartan 208 Posted March 29, 2016 It's not weird, LK does not support multitexture particles so some are lost in the conversion. Link to comment Share on other sites
Adspartan 208 Posted March 29, 2016 Is that the problem you have ? If so I have no idea and if I use philip's converter the model is buggy Edit : it looks like the problem is there with the other converter too... maybe the model isn't finished (keep in mind legion is still in alpha ^^) Link to comment Share on other sites
MR.Farrarie 98 Posted March 29, 2016 nope when I used Philip converter it worked fine Link to comment Share on other sites
MR.Farrarie 98 Posted March 31, 2016 thx for the new update the tool is getting better and better Link to comment Share on other sites
Adspartan 208 Posted March 31, 2016 Erf, I thought I add posted this but it seems like I forgot to submit it *facepalm* : Can you post a screen with the model working and another with the bug to compare ? (and please just put the link, see the main post for the reason ^^) And I'm glad you like the tool Link to comment Share on other sites
MR.Farrarie 98 Posted March 31, 2016 weird it worked fine this time but only without a beard but when I use Anthony script the beird stay Link to comment Share on other sites
MR.Farrarie 98 Posted March 31, 2016 and the spells worked as anime but I think the colors is wrong to bright 1- SPELLS\7fx_nightmare_lavaburst_impact.m2 2- SPELLS\7fx_nightmare_missile.m2 3- SPELLS\7fx_nightmare_void_state.m2 4- SPELLS\7fx_nightmare_wrath_missile.m2 your tool is getting better and better thanks for every update friend Link to comment Share on other sites
MR.Farrarie 98 Posted March 31, 2016 like this spell for an instance it look too white and not nightmare black and red Link to comment Share on other sites
MR.Farrarie 98 Posted April 2, 2016 the new holy dreadlord is a bit bugged CREATURE\HolyDreadlord\HolyDreadlord.m2 Link to comment Share on other sites
Koward 39 Posted April 8, 2016 Do you have a Github or any place where the source is published ? Link to comment Share on other sites
Adspartan 208 Posted April 9, 2016 No, for now I just have a private repository. I might release le sources later when I'll be more satisfied about the tool but for now I prefer to keep them for myself. Link to comment Share on other sites
MR.Farrarie 98 Posted April 15, 2016 On 4/9/2016 at 1:56 PM, Adspartan said: No, for now I just have a private repository. I might release le sources later when I'll be more satisfied about the tool but for now I prefer to keep them for myself. any update friend its been a wile hope your ok Link to comment Share on other sites
MR.Farrarie 98 Posted April 23, 2016 you did the impossible my friend thank you so much for this great update Link to comment Share on other sites