Details Changelog 0 Reviews 6 Comments Profzoom 0 Posted November 29, 2022 Excellent work and thank you! What tools and method did you use to get this to retroport?! Link to comment Share on other sites Sicalicious 3 Posted November 30, 2022 At first i only used Max's M2 Converter but the eyes were showing up so i used TXID remover along with Max's M2 then it worked Link to comment Share on other sites EvTech 1 Posted December 25, 2022 On 11/30/2022 at 5:50 AM, Sicalicious said: At first i only used Max's M2 Converter but the eyes were showing up so i used TXID remover along with Max's M2 then it worked Can you tell me please. How can i add this into the game? Link to comment Share on other sites Sicalicious 3 Posted December 26, 2022 Download the folder, make new entry in Creaturemodelinfo.dbc, make corresponding entry in creaturedisplayinfo.dbc and add the body and saddle blp in the texture 1 and 2. Add both dbc into your custom patch. Add a folder named creature then make a folder inside of that with the name of the folder that you downloaded. When that’s done exit your mpq. Go to your sql editor and add your new display Id to the “creature_model_info line. Restart your serv and you should be able to morph into it Link to comment Share on other sites gongel 26 Posted January 27, 2023 Thanks :) Link to comment Share on other sites Wefgame 0 Posted April 20, 2023 What am I doing wrong? is my saddle white? Link to comment Share on other sites
Profzoom 0 Posted November 29, 2022 Excellent work and thank you! What tools and method did you use to get this to retroport?! Link to comment Share on other sites
Sicalicious 3 Posted November 30, 2022 At first i only used Max's M2 Converter but the eyes were showing up so i used TXID remover along with Max's M2 then it worked Link to comment Share on other sites
EvTech 1 Posted December 25, 2022 On 11/30/2022 at 5:50 AM, Sicalicious said: At first i only used Max's M2 Converter but the eyes were showing up so i used TXID remover along with Max's M2 then it worked Can you tell me please. How can i add this into the game? Link to comment Share on other sites
Sicalicious 3 Posted December 26, 2022 Download the folder, make new entry in Creaturemodelinfo.dbc, make corresponding entry in creaturedisplayinfo.dbc and add the body and saddle blp in the texture 1 and 2. Add both dbc into your custom patch. Add a folder named creature then make a folder inside of that with the name of the folder that you downloaded. When that’s done exit your mpq. Go to your sql editor and add your new display Id to the “creature_model_info line. Restart your serv and you should be able to morph into it Link to comment Share on other sites
Wefgame 0 Posted April 20, 2023 What am I doing wrong? is my saddle white? Link to comment Share on other sites