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PyModelEditor 1.0.0

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A question about editing geosets: is there a way to remove some og the geosets form the model?
For example ardenwealdstag.m2 has multiple versions of horns. Is there a way to remove some with this editor?


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On 7/24/2022 at 10:50 AM, Atraxian said:

A question about editing geosets: is there a way to remove some og the geosets form the model?
For example ardenwealdstag.m2 has multiple versions of horns. Is there a way to remove some with this editor?

Those extra geosets can be hidden in CreatureDisplayInfo.dbc. Check this (creatureGeosetData).

You can't remove geosets using this program, but there are some tricks to make them invisible.  You can create a transparency with value "0:0" and apply it to those geosets, that will hide them in-game. Or you can add a black texture (like 'Spells\Black64.blp') with an additive renderflag and that will make the horns invisible as well (dark colors with additive blending will disappear).


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Could you please try to upload it with less virus activity ? i got it scanned and it came out it has 47 of them just in the instalation i don't want to know how many will be after it . tnx in advance.


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