Details Changelog 9 Comments Alastor Strix'Efuartus 406 Posted March 10, 2022 Hope Ill be able to update this in future Link to comment Share on other sites jy02339377 0 Posted July 18, 2022 I want to pay: can you write a 010 editor M2 template user manual, to learn the role of each script information, please contact me: forum message or email 276808318@qq.com Or wulatoshajoel29980@gmail.com Thank you very much! Link to comment Share on other sites jy02339377 0 Posted August 5, 2022 @ Alastor Strix'EfuartusKind Lord, can you give me a sub description? I don't know what effect it is when I open the exquisite settings in the script. I want to change the map of the model, but I can't do it~~~~ Link to comment Share on other sites Alastor Strix'Efuartus 406 Posted August 8, 2022 @jy02339377Tbh I have no idea what are you talking about description of what ? everything in my template are functions from C or 010 Editor which is all documented (use F1) as for latter part "settings in the script" ??? there is no script distributed here this is only a template not a script "map of the model" also have no idea what does that mean Link to comment Share on other sites jy02339377 0 Posted August 8, 2022 In the template, I can't understand the model data governed by each parameter. For example, if I want to change the color of model particles or increase the number of maps in the sequence of map sequence playback and speed up the sequence map playback, which parameter should be modified? For example, there is a model: Fixated_state.M2,This model has several maps, which are played sequentially in the game, similar to a sequence Link to comment Share on other sites jy02339377 0 Posted August 8, 2022 I apologize again for my poor English Link to comment Share on other sites Alastor Strix'Efuartus 406 Posted August 23, 2022 On 8/8/2022 at 4:17 AM, jy02339377 said: In the template, I can't understand the model data governed by each parameter. For example, if I want to change the color of model particles or increase the number of maps in the sequence of map sequence playback and speed up the sequence map playback, which parameter should be modified? For example, there is a model: Fixated_state.M2,This model has several maps, which are played sequentially in the game, similar to a sequence I have no idea what you mean by "maps" the only "maps" that M2 has a UVMaps used to determine vertices position on UVMap which is then assigned a texture which is projected on model geometry based on the UVMap and this also animated besides that if you want to change color of particles just go to color block of a said particle block its set there in RGB or DBC defined in ParticleColor.dbc Link to comment Share on other sites Atraxian 50 Posted August 29, 2022 Infinite thanks for this. With the new version it is much easier to edit and track bitmask flags without having to alt-tab to reference material every time. Link to comment Share on other sites magsitr_l 1 Posted December 5, 2022 When i can find the particles transparency and blending mods? Link to comment Share on other sites
Alastor Strix'Efuartus 406 Posted March 10, 2022 Hope Ill be able to update this in future Link to comment Share on other sites
jy02339377 0 Posted July 18, 2022 I want to pay: can you write a 010 editor M2 template user manual, to learn the role of each script information, please contact me: forum message or email 276808318@qq.com Or wulatoshajoel29980@gmail.com Thank you very much! Link to comment Share on other sites
jy02339377 0 Posted August 5, 2022 @ Alastor Strix'EfuartusKind Lord, can you give me a sub description? I don't know what effect it is when I open the exquisite settings in the script. I want to change the map of the model, but I can't do it~~~~ Link to comment Share on other sites
Alastor Strix'Efuartus 406 Posted August 8, 2022 @jy02339377Tbh I have no idea what are you talking about description of what ? everything in my template are functions from C or 010 Editor which is all documented (use F1) as for latter part "settings in the script" ??? there is no script distributed here this is only a template not a script "map of the model" also have no idea what does that mean Link to comment Share on other sites
jy02339377 0 Posted August 8, 2022 In the template, I can't understand the model data governed by each parameter. For example, if I want to change the color of model particles or increase the number of maps in the sequence of map sequence playback and speed up the sequence map playback, which parameter should be modified? For example, there is a model: Fixated_state.M2,This model has several maps, which are played sequentially in the game, similar to a sequence Link to comment Share on other sites
jy02339377 0 Posted August 8, 2022 I apologize again for my poor English Link to comment Share on other sites
Alastor Strix'Efuartus 406 Posted August 23, 2022 On 8/8/2022 at 4:17 AM, jy02339377 said: In the template, I can't understand the model data governed by each parameter. For example, if I want to change the color of model particles or increase the number of maps in the sequence of map sequence playback and speed up the sequence map playback, which parameter should be modified? For example, there is a model: Fixated_state.M2,This model has several maps, which are played sequentially in the game, similar to a sequence I have no idea what you mean by "maps" the only "maps" that M2 has a UVMaps used to determine vertices position on UVMap which is then assigned a texture which is projected on model geometry based on the UVMap and this also animated besides that if you want to change color of particles just go to color block of a said particle block its set there in RGB or DBC defined in ParticleColor.dbc Link to comment Share on other sites
Atraxian 50 Posted August 29, 2022 Infinite thanks for this. With the new version it is much easier to edit and track bitmask flags without having to alt-tab to reference material every time. Link to comment Share on other sites
magsitr_l 1 Posted December 5, 2022 When i can find the particles transparency and blending mods? Link to comment Share on other sites