Details Changelog 1 Review 10 Comments jinete47 0 Posted July 13, 2019 thanks/Gracias Link to comment Share on other sites jinete47 0 Posted July 13, 2019 ojala un Dia puedas poner los orcos Erguidos, SERIA UNA BUENA IDEA!!!!! QUIERO QUE SALGA UNA HACI Link to comment Share on other sites gongel 26 Posted July 13, 2019 @jinete47 You welcome Link to comment Share on other sites MangosGamings 0 Posted August 31, 2019 my game crash all the time with this installed and Leeviathan's WoD Character is it not compatible with it? i though it was but a lot of skin colors are broken, beards are broken, goblins have no ears and nose. Also can you make a version with only worgens, no npc etc? Link to comment Share on other sites wararmy 1 Posted January 17, 2020 on 3.3.5, no WoD models - I get white textures around their nicks and untextured hair. both genders Link to comment Share on other sites Helias 3 Posted June 27, 2020 Hey, may this can be helpful https://github.com/mthsena/trinitycore_scripts/tree/master/scripts/CustomRaces This "add" the races and seems to work good. Link to comment Share on other sites Hey it's Bench 2 Posted September 11, 2021 Incredibly confusing file structure. Link to comment Share on other sites paulotraba 0 Posted October 12, 2021 How can i install this? Inst much clear where and what files i have to put Link to comment Share on other sites Pfannkuchen 0 Posted November 13, 2021 For those with WoD Models: The only reason the textures are screwed up is because the .blp files in these MPQs don't have "_HD" at the end of them; without that, the game reads the textures from the WoD models and not from this mod. I fixed this myself, and here's how. 1.) Download the attached .txt file. 2.) Open the MPQ(s) you want to use with an MPQ editor (e.g. Ladik's MPQ Editor) 3.) Extract all files ending in .blp to a folder where ONLY THOSE FILES are located (i.e. make a new folder for this) 3a.) Optionally, delete all of those files from the MPQ now since you have them selected. I did, and I don't know if it'll work without doing so 4.) Open the .txt file and change what's in the quotes in the first line cd "C:\YourFolderHere" to whatever that folder with all the .blp's is; just copy and paste from the address bar 5.) Replace .txt in the file name with .bat 6.) Run the batch file; if you get an error here, check for typos in the path name. If the .bat file is in the same folder as the .blp's, it'll have its name changed, too, but that's harmless 7.) Pack the renamed .blp files back into the MPQ Do all that right and the textures should display correctly now. Did for me, at least. add_hd.txt Link to comment Share on other sites itoshii 0 Posted February 27, 2023 Love this, any chance of updating it? Both goblin and worgen have no ears Link to comment Share on other sites
jinete47 0 Posted July 13, 2019 ojala un Dia puedas poner los orcos Erguidos, SERIA UNA BUENA IDEA!!!!! QUIERO QUE SALGA UNA HACI Link to comment Share on other sites
MangosGamings 0 Posted August 31, 2019 my game crash all the time with this installed and Leeviathan's WoD Character is it not compatible with it? i though it was but a lot of skin colors are broken, beards are broken, goblins have no ears and nose. Also can you make a version with only worgens, no npc etc? Link to comment Share on other sites
wararmy 1 Posted January 17, 2020 on 3.3.5, no WoD models - I get white textures around their nicks and untextured hair. both genders Link to comment Share on other sites
Helias 3 Posted June 27, 2020 Hey, may this can be helpful https://github.com/mthsena/trinitycore_scripts/tree/master/scripts/CustomRaces This "add" the races and seems to work good. Link to comment Share on other sites
Hey it's Bench 2 Posted September 11, 2021 Incredibly confusing file structure. Link to comment Share on other sites
paulotraba 0 Posted October 12, 2021 How can i install this? Inst much clear where and what files i have to put Link to comment Share on other sites
Pfannkuchen 0 Posted November 13, 2021 For those with WoD Models: The only reason the textures are screwed up is because the .blp files in these MPQs don't have "_HD" at the end of them; without that, the game reads the textures from the WoD models and not from this mod. I fixed this myself, and here's how. 1.) Download the attached .txt file. 2.) Open the MPQ(s) you want to use with an MPQ editor (e.g. Ladik's MPQ Editor) 3.) Extract all files ending in .blp to a folder where ONLY THOSE FILES are located (i.e. make a new folder for this) 3a.) Optionally, delete all of those files from the MPQ now since you have them selected. I did, and I don't know if it'll work without doing so 4.) Open the .txt file and change what's in the quotes in the first line cd "C:\YourFolderHere" to whatever that folder with all the .blp's is; just copy and paste from the address bar 5.) Replace .txt in the file name with .bat 6.) Run the batch file; if you get an error here, check for typos in the path name. If the .bat file is in the same folder as the .blp's, it'll have its name changed, too, but that's harmless 7.) Pack the renamed .blp files back into the MPQ Do all that right and the textures should display correctly now. Did for me, at least. add_hd.txt Link to comment Share on other sites
itoshii 0 Posted February 27, 2023 Love this, any chance of updating it? Both goblin and worgen have no ears Link to comment Share on other sites