Client Patches

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  1. Cata Water for Wrath of the Lich King

    Basically the same pseudo water I had uploaded on Modcraft long ago. But this is an updated version with fixes for WMO water, textures for other liquids, and an improved water reflection map that uses 30 different custom made blp files that animate like a gif. If you have issues, make sure your client is named Wow.exe.

    2,953 downloads

    (4 reviews)

    28 comments

    Updated

  2. Amaroth's Gobject Patch

    Hello there little whelps,

    I used to use patch made by one guy from Ownedcore which included all M2s and WMOs existing in WoW turned into spawnable gameobjects. That means that you can simply search for model name in game and you will always find gob you can spawn. Its just great thing for gob spammers, I know, but problem is that patch from Ownedcore is just horrible in my opinion. It contains a LOT of completely unneeded objects and displayIDs and also is full of displayIDs with messed up bounding boxes (all copied from one blizzlike one), which leads into gobs lootable from 50yd distances an another funny results.

    So I made my own patch. Here is MPQ patch, DBC file and SQL dump (for TrinityCore2 revisions after WDBVerified column was renamed to VerifiedBuild). I tryed to make this completely noob-friendly so if you want to use this patch, you don't need to know anything about MPQ patches or DBC files, you just need to know the very basics of running TrinityCore2 server. READ README file. You will find how-to guide there. All gobs with custom displayIDs have [AmPatch] placed behind their postfixes and have entrys 410000 and higher. Their displayIDs are 10000 and higher, meaning that every gob has displayID=entry-400000. Good for searching for displayIDs.

    Version 1 - light pack
    This version contains all M2s and WMOs from World and Spell folders as spawnable gameobjects. Others were excluded, because majority of them just can't be used as gobs (they have no hardcoded textures for example - they are white completely ingame).

    Version 2 - full pack
    This pack contains really ALL M2s, even character, item, creature... And its needless to say that most of such things are completely useless as gobs. But someone still may preffer this version.
     
    If you want to create your own gob patch, you may use my tool I've released. It doesn't give you possibility to filter which gobs you can use, but it works. You will want to use this tool if you are retro-porting models or creating custom ones (in general, if you want to have gobs made of models which are not in blizzlike WotLK client).
     

    245 downloads

    (1 review)

    7 comments

    Updated

  3. GameObjects Patch for Warlords of Draenor

    This patch allows you to spawn almost every wmo and m2 existing in the Warlords of Draenor 6.2.3 client as a GameObject on your server. It requires both client and serverside modification. Read the readme file. 
    If you're not using TrinityCore then you might need to inspect the SQL file and make sure it works for you. To answer whether or not this can be used on earlier versions of WoD: I have no idea.

    246 downloads

    (1 review)

    9 comments

    Updated

  4. Custom Login Screen for Mists of Pandaria

    One of the old login screens I made for version 5.4.8 of Mists of Pandaria. This does not support models. It will add a new background, new music, and it will bring back the old Human and Tauren backgrounds.
    And uh... WARNING If you don't remove the GlueXML check from your exe, this will destroy your client. As such I have included my own custom exe which includes GlueXML removal, connection patch, and mods. 
    I recommend deleting the original Wow.exe so you'll never accidentally click on it. I'm serious! 
    Also, you might notice there's an annoying Login Successful pop-up when logging out of the game and returning to the character selection screen. I never found out how to fix this, sorry. 
    This patch was created by utilizing code from VX2's AShell for the early versions of Cataclysm.

    478 downloads

    (1 review)

    1 comment

    Updated

  5. Faux-Dynamic Character Selection Panel

    Copy these two files into your MPQ under the Interface/GlueXML/ folder.
     

    192 downloads

    (1 review)

    0 comments

    Submitted

  6. SirFranc's Chronicles of Azeroth Stromgarde

    I found it in my old computer, I don't really know what it contains but I'm sure it was made by SirFranc AND Stromgarde is in it, I'm 100% sure.
    This patch is useless for me and I know Sirfranc allowed this share, so I give it to you, maybe you'll find some interesting things

    567 downloads

    (3 reviews)

    3 comments

    Updated

  7. The Exploration Museum

    Disclaimer:
    If you have the knowledge and experience, access to genuine clients remember that it's always best to explore on the proper builds, this release is purely for convenience.
    Downporting is not a 1-to-1 thing, a lot of rendering functionality is absent compared to the later expansions, upported assets were generated with outdated/unfinished tools etc.
     
    Welcome to the museum!
    This release is in part a culmination of several months of work on restoring the original Development Land, as well as a collection of developer,
    prototype, unreleased, secret maps and assets from the earliest 0.5.3 Alpha to 9.2.5 Shadowlands that I have accumulated.
    All necessary assets are downported to 3.3.5.
    The museum is showcased in a video of mine Prototypes Unseen and Forgotten.
    Also enjoy a little preview of the exhibits made by Dovah.
    Link to the museum on MEGA.
    Now has alternative google drive links for the main assets patch.
    Contents:
    1. Development Land.
    A map that is beloved by the exploration community, considered by some to be one of the coolest maps to ever exist, with an interesting story behind it. Originally leaked in a Cata PTR in 2011 and then quickly deleted, only a handful of broken parts of it were gathered. The map was later revealed and released by MoD on Ownedcore. The map that we got was broken, some zones were missing terrain, _obj, _tex files or usually all 3 of them. Over the years people tried to get around this in a few ways in order to explore it, but the map was still broken. I had an idea of recreating terrain for it from the heightmap stored in the WDL file, with the help of schlumpf that was achieved. Thanks to him as well, textures were somewhat restored with an image to vertex tool using the cata minimap as a source. This is a custom fix, by no means it comes close to the original that we never got, it is still broken, but this is the best we have now.
    2. Misc developer maps.
    LevelDesignLand-DevOnly - one of the WoD developer maps, around 50 early garrison variations, unreleased arenas, bgs, locations, wod intro prototypes, it has it all.
    Propland-DevOnly another WoD map, housing a copy of Shadowmoon Burial Grounds, with the way m2s render inside a wmo it's best explored in noggit or another external renderer.
    Expansion5QAModelMap houses a big chunk of assets built for WoD, also early graybox wmos for the moving parts of Grimrail Depot can be found here.
    2168 - BfA level design map, houses 4 prototype parts of Kultiras.
    3. Scenarios and Island prototypes.
    AkazamarakHatScenario - unreleased scenario, not very interesting on 3.3.5 since it's missing the npc and gameobjects, but fully functional on live (cred. Dovah).
    IllidansRock - a map where you were supposed to interact with Illidan while he was jailed in Legion.
    TheMawofNashal, AssassinsScenarioDRU, DKMountScenario, WarfrontsDarkshoreAlliance, GorgrondOrcs all early/unreleased versions of different scenarios, featuring placeholder or alpha models.
    8BoostExperienceHorde - a prototype for a boost location, which is itself an early version of Seething Shore, in Shadowlands Blizzard decided to reuse the map and added an untextured Northrend with a blockout of ICC.
    Artifact-Warrior Fury Acquisition - a unreleased version of early Helheim.
    AcquisitionHavoc - this map has unreferenced tiles with what looks like pre-alpha parts of Suramar planing. unused - not much is known about this map.
    TanaanLegionTest - an early version of Tanaan Jungle.
    Warlockarea - a map that later became the warlock orderhall during Legion, this is its early prototype from MoP.
    ThePurgeOfGrommarScenario - a cut scenario from WoD.
    Artifact-PortalWorldAcqusition is an early version of the scenario by the same name, though the scenery in this one is drastically different due to some assets that were cut down the line. 
    Islands_7VR_Swamp_Prototype2, Islands888 Josh, Islands666 Katalina, Islands9 Sinkhole, Islands420 Wonderland, Islands803 Mesa, Islands805 Cursed are unreleased prototypes of island expeditions, they vary in the level of polish, but undoubtedly strong contenders for the coolest unreleased maps.
    HearhstoneTavern - an unreleased scenario that first appeared in game files in BFA, regarded by some as the most detailed interior in wow.
    4. Dungeons, Raids, BGs, Arenas.
    AbyssalMaw - a well known unreleased dungeon from Cata, this particular version is raised above the deathline.
    Legion Dungeon - also a well known unreleased dungeon.
    DungeonBlockout - prototype Arcway, made of versatile "lego" m2 blocks.
    SnakeCave - one of the first versions of Temple of Sethraliss, though with a very different layout.
    PirateTownDungeon - early Freehold with an interesting top part added to it, the unreferenced tile to the top left is also of interest.
    DevMapG - the Motherlode, also has some unreferenced tiles.
    MechagnomeIsland - early Mechagon prototype.
    Argus 1 - early Argus, has several technical prototypes for the locations and the raid.
    Nagadungeon - the top unreferenced tile is an early Eye of Azshara.
    DefenseOfTheAleHouseBG - the unreleased Dota BG.
    WarcraftHeroes - another BG we didn't get to see.
    SmallBattlegroundA - a collection of prototype arenas from WoD.
    SilithusBG - Seething Strand, a version of the azerite bg but located in Silithus, never released.
    AzeriteBG1 - early Seething Shore BG.
    ValsharahArena - early versions of the arena housed in unreferenced tiles.
    TheGreatWall and EastTemple are early versions of Gate of the Setting Sun and Temple of the Jade Serpent which have some pre-alpha tiles from MOP development.
    Argus_Rifts and early version of invasions, most of these are now unreferenced in game files, what appears to be  a part of early Vol'dun can also be found here.
    UnderrotDungeon - very early underrot, still with design and planning markings.
    AITestMap8 is a modified version of the Arathi Basin with ships as starting point, most points of interest on the map are swapped to small cave wmos.
    Firelands1 - it's hard to pinpoint a particular patch or time-frame for this, but this was acquired by combining partial 4.0.0 Firelands with incremental PTR patches, the result is an early mock-up version of the retail Firelands raid, massive thank you to Marlamin and RIdPEF for their archives.
    Abandonedmines appears to be an unreleased expedition set in a mining town.
    Robodrome - layout prototypes for the retail arena.
    9devland2 houses one of six wmos that were spotted on that map during the 2019 design panel at Blizzcon.
    Nzoth - prototype Nazjatar that was shipped by mistake in 8.3.0, compared to the retail version there's an additional part of the zone present - Nzoth himself.
    GMdungeon2 is an unofficial name for a dev/gm wmo that houses a few testing areas.
    ExteriorTest - originally a developer map with some terrain work, the version here adds some of the unused wmos and m2s from the gamefiles (raid/dungeon blockouts, greyboxes etc.).
    ScarletSanctuaryArmoryAndLibrary - an early version of the updated scarlet monastery from MoP Beta that has what seems to be a layout/draft of Pandaria.
    MantisDungeon, MantisRaid - early prototypes of Siege of Niuzao and Heart of Fear.
    OrgrimmarRaid - the earliest public PTR version of the raid.
    Nazjatar - a piece of the first version of the map with a level design kit that was used for promotional materials during Blizzcon.
    Torghast - the earliest version of the torghast map with many modular prototypes.
    5. Earliest Contintents.
    0.5.3 Eastern Kingdoms, Kalimdor and some alpha wmos have been added. Terrain files for 0.5.5 Kalimdor. 2.0.0 Outland and 3.0.1 Northrend with their respective wmos are also now present, 4.0.0 Eastern Kingdoms, Kalimdor, Deepholm, 6.0.1 Draenor and 8.0.1 KulTiras.
    6. Through the Years.
    This section has a selection of early maps throughout their development, every version (available to me) that had meaningful changes is included. As of now there are: Ahn'Kahet, Alterac Valley, Arathi Basin, Azshara Crater, Black Temple, Emerald Dream, Kalidar, Old Outland, Onyxia's Lair, Plains of Snow, Ulduar, ICC, Violet Hold and Zul'Aman.
    7. Extra.
    A single patch with the earliest WMOs from 2.0.0, 3.0.1, 4.0.0, 5.0.1, 6.0.1, 7.0.1, 8.0.1.
    Three 8.3 Epsilon patches with AbandonedMines, Nazjatar (level design kit), Nzoth.
     
    Please take a look at the instructions file inside the museum. Every patch has coordinates and links to their minimaps on wow.tools. If you have any questions, problems you can message me on discord (implave#7038), if you want to post some screenshots, feel free to do that in the Exploration Discord.
     
    Special thanks
    A massive thank you to Schlumpf for writing the wdl -> adt tool, modifying paintwow, making the filedata adt converter, his work on noggit, helping me along the way. Thank you to Marlamin for his work on wow.tools, help, archives and in general being awesome. Thank you to Dovah, Nyarly, Fean and others for helping me test/acquire files for this release. Thank you to Ayahne for his time and conversions of post-8.3 wmos. Thank you to Reznik for providing a worldmap for the development and his wiki. Thank you to MoD for releasing the files for the development way back when. Thank you to Adspartan, Barncasle, Gamh, Mjolna for their tools, archives. Thank you to the exploration community in general for inspiration.
    Take it slow, enjoy, have fun and happy exploring!
       

    279 downloads

    (1 review)

    5 comments

    Updated

  8. Sir Franc's CoA

    Sir Franc's Chronicles of Azeroth.
     
    I Definitely won't do anything with these files so I am releasing them in hopes someone will.
     
    Keep modding alive and someone make a good RP server again!
     
    Happy New Year, Enjoy

    370 downloads

    (1 review)

    2 comments

    Updated

  9. Whimsyshire Cloud Mount

    I made this model to test how different materials and particles interacted with each other. The result was not optimal and I couldn't add all the effects I wanted due to WoW's old rendering engine. Instead of deleting it I decided to release it because it's playable, nonetheless (despite of some renderflag bugs).
    Includes icons and 4 skin variations.
    ¿How can I make my character sit while mounted?
    -[In WotLK] Spell.dbc column 132 -> SpellVisual.dbc column 5 -> SpellVisualKit.dbc column 3 = animation played (97 = SitGround).
    V2.0:
    -Fixed camera.
    -Fixed ribbon movement.
    -Fixed fly animation.
    -Fixed camera movement.
    External link:
    -For Wrath of the Lich King
    -For Cata, Mop and Wod

    237 downloads

    (1 review)

    5 comments

    Updated

  10. Diablo 3-like wings

    This mod is basically for my blend mode overrides tutorial. Includes 11 wings.
    I used some modified textures from Diablo 3 and Heroes of the Storm. The geometry is 10 bent planes with some basic rotation.
    To make it work in-game you have to create a custom spell and attach the wing model to the back of your character (attachment 12), as you do with belt buckles.
    If you want to increase or reduce the beam density, play with the "TexLookupTable" in 010editor:

    Download:
    -For Wrath of the Lich King
    -For Cata, Mop and Wod
    V2.0:
    *Fixed crashes.

    400 downloads

    (3 reviews)

    14 comments

    Updated

  11. Kyrie Eleison's 5.4.8 Object Patch

    This patch contains a gameobject entry for every m2 and wmo in the game!
    Tested in Skyfire 5.4.8 version (I don't know if it works in other emulators, maybe with some sql changes)
    All credits go to Kyrie Eleison from MundoWarcraft - http://www.mundowarcraft.com
    Thanks to @Elrena for your help. He explained me how to make it, time ago

    50 downloads

    (1 review)

    0 comments

    Submitted

  12. 7.2.5 GameObject Patch 7.2.5 (by Kyrie Eleison)

    Hello and thank you for using Kyrie Eleison's 7.2.5 GameObjects Patch!
    This patch contains a gameobject entry for every m2 and wmo in the game!
    All credits go to Kyrie Eleison (Natea) from MundoWarcraft - http://www.mundowarcraft.com
    Please note that using the SQL will delete all gameobject_template
    entries between 908296 and 999999 so don't overwrite your work
    Put .db2 file to wow client inside a folder called DBFilesClient and inside server-side too under proper dbc Data folder.
    Works and tested with TrinityCore 7.2.5 24742
    Wow_Patched.exe and Wow-64_Patched.exe (7.2.5 release 24742) with protection removed.
    Thanks to @Roccus for his root list in this pack


    192 downloads

    (1 review)

    8 comments

    Submitted

  13. Shadow Storm Unfinished Patch (3.3.5. Abandoned project)

    Shadow Storm stopped being developed around 2 years ago and it's really about time for us to share some of the unfinished works we did.

    This patch contains maps that were never finalized, if you want to use them you'll also need to work them directly.
    I would have loved to finish the work myself, but I have many other things to do and it's simply not worth my time anymore.

    In this patch you'll find :

    - Dalkannes Isles
    (Southern & Middle parts of the area are not finished. I would advise you to use BFA zandalari assets for it)
    - A basic design for Azjol'Nerub
    - Some random works on Elwynn forest, with a start of a HD version and a destroyed Northshire
    - And many smaller things we put in this patch.

    Just take anything you need from it, I didn't checked what was useful or not.

    1,107 downloads

    (4 reviews)

    14 comments

    Updated

  14. Dragon Isles - Map Release

    Dragon Isles - custom made map, I release it to the public, as long as you give credit, you can make any use of it.
    The Isles are located north of Hearthglen, they are in fatigue zone, so be careful.
     
    If you want to see what the map looks like, go to the gallery section, there are some screenshots of it. 
     
    Update 28. 12. 2019: Fixed edge like holes.
    Update 2. 7. 2020: Skybox added, see the photos below.

    682 downloads

    (1 review)

    7 comments

    Updated

  15. Wow 2.4.3 patched

    I took the previously patched Wow.exe from here and applied this patch to it.
    Additionally I added a version with FoV fix and nameplate range to ~60 yards .

    Hope it helps someone.
    Wow_243_ItemPatch_FoV_NameplateRange.exe
    Wow_243_FrameXML_GlueXML_ItemPatch_FoV.exe
    Wow_243_FrameXML_GlueXML_ItemPatch.exe
    Wow_243_FrameXML_GlueXML_ItemPatch_FoV_NameplateRange.exe

    83 downloads

    (1 review)

    1 comment

    Updated

  16. Warsong Gulch: Orcs vs Humans Second Variant

    Alternative version of Warsong Gulch: Orcs vs Humans - Horde Base has Durotar skin + Alliance Base has Elwynn skin with Human Base WMO model. When you think about it Horde base has a similiar skin (rock at the bottom) to Durotar. It was original Blizzard's idea like this? Durotar/Orcs VS Elwynn Forest/Humans? More info here - https://reznik.fandom.com/wiki/Warsong_Gulch:_Orcs_vs_Humans enjoy it ?  
     
     
     
     

    76 downloads

    (1 review)

    0 comments

    Submitted

  17. SnowCraft

    One of my old patches - snowy expansion for wow 3.3.5a. Kalimdor, Eastern Kingdoms and Outland is completly uder snow. Full info - http://Reznik.Wikia.com/wiki/SnowCraft
     
     

    109 downloads

    (1 review)

    0 comments

    Submitted

  18. Tanaris in the Storm

    Hello, I decided to make a few versions of old battlegrounds for everyone who play 3.3.5a PVP. Today i have new layout for Eye of the Storm battleground for release. Patch is for 3.x.x. Full info about patch - https://reznik.fandom.com/wiki/Tanaris_in_the_Storm
     

    84 downloads

    (3 reviews)

    0 comments

    Submitted

  19. Mathias' Fall of Arathor Patch

    Given Arathor's phase of the project finished and I no longer have the need to hold onto this patch, I'm releasing it out here.
    I'm fine with anyone using the resources from it for their own projects so long as I'm properly credited for the work I poured into it.
    The patch itself is a wee bit rushed and clunky (eg. custom items aren't new items but replaced unused items and other similar quirks), but it works.
    You can find a handful of screenshots in this project entry, can easily get more ingame or in noggit.
     
    Enjoy!
     

    368 downloads

    (2 reviews)

    7 comments

    Updated

  20. Shadowlands Login Screen for 3.3.5

    Saw it pop up on wowhead and wanted it. Thought i'd share it with the community.

    1,008 downloads

    (5 reviews)

    3 comments

    Updated

  21. WoW Machinima Tool 2.6 Created by Malu05 -fixed crash by Alastor

    Hello there 
    So I got a bit bored while working with WoW Machinima Tool 2.5 done by amazing Malu05 bcuz this tool is flipin damn helpful for doing various stuff but last version that Maul did was 2.5 which is crashing whenever you press any number on Numberic Keyboard (think the only exception was NumKey09) 
    Well I picked up his code where he left it and fixed that issue so it does not crash anymore yay !
    aim all creds to Maul that tool had like 15k lines of code i fixed around 20 lines only to make it working again
     
    Have a fun 

    442 downloads

    (2 reviews)

    3 comments

    Updated

  22. Darker Nights Cata

    My darker nights patch  Works well for WotLK as well. 

    721 downloads

    (0 reviews)

    1 comment

    Updated

  23. Battleground Patch

    I merged a few different BG layouts together for everyone who no longer enjoys the old look of BG. This patch is for 3.x.x and full info about patch you can find there - https://reznik.fandom.com/wiki/Battleground_Patch
     

    225 downloads

    (0 reviews)

    6 comments

    Updated

  24. GameObjects Patch for Cataclysm

    This patch allows you to spawn nearly every wmo and m2 existing in the Cataclysm 4.3.4 client as a GameObject on your server. It requires both client and serverside modification.
    Some objects, especially wmos, will crash your client. So be careful. 
    Use at your own risk if on versions less than 4.3.4. Also, you will require a cracked exe to use this patch. Find one here: http://www.model-changing.net/files/file/15-cracked-exe-for-cataclysm/

    76 downloads

    (0 reviews)

    4 comments

    Updated

  25. [Patches] Cata till MoP

    [Patch] Cata till MoP
    To help other or newbies in the community, i will share my patches whi i collected over moths and years in the community, Prefer to use at Noggit or Modelviewer. You can also find Maps, titlesets, textures ect.  Please say it is something missing.

    Warning/Note: I check up, that nothing is broking. Short: I sorted broken files out. I know, most of the Azeroth special MoP-wmo's are missing, for example the Hobbit-like-hoods! =)

    Decryption-Key:
    Link 1: !h64voaMrlnR1_KwRWIv-dihPcVZjvM29uJH2sDhDMXc
    Link 2: !XyNp7SbJ8f817aQwp4uMw6De_o3Q_f8EapMESRwtv34
    Link 3: !82Q_EsfEnRjFgRI66f31bA2o5Pv_iC1JcABuBkIhOnY
    Link 4: !BRPcuAqbodZ4Xqw7nhbp58JCkkqC_p-GptNUPuCNolc
     
     

    758 downloads

    (0 reviews)

    8 comments

    Updated

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