Search the Community

Showing results for tags 'txid'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important
    • Announcements
    • Getting Started
  • Modding
    • Modeling
    • Level Design
    • Interface
    • Serverside
    • Noggit
    • Miscellaneous
    • Retro-Porting
    • Useful Services
  • Projects
    • Recruitment
    • Paid Work
    • Showcase
    • Machinima
  • Community
    • General
    • Random
    • Gallery
    • Releases
    • The Graveyard

Categories

  • Tools
    • Uncategorized
    • Map Editing
    • Model Editing
    • DBC & DB2 Editing
    • Serverside
    • CASC & MPQ
  • Resources
    • Graphics
    • Uncategorized
    • Models
    • Maps
    • Client Patches
  • 010 Editor Scripts and Templates
  • Noggit Script Brushes

Categories

  • Projects
  • Machinima
  • Software Development

Categories

  • Beginner
    • Русский
    • Deutsch
  • Modeling
    • Česky
    • Français
  • Level Design
  • Interface
  • Serverside
  • Miscellaneous
    • Česky
    • Français
  • Retro-Porting
  • Machinima

Categories

  • Tutorials
  • Timelapse
  • Miscellaneous

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Twitter


Skype

Found 2 results

  1. Version 1.0.0

    471 downloads

    This tool was made by to me unknown developer and posted on wow modding discord a long time ago but thru numerous occasions ppl were too lazy to seach for it so im pinning it here This version of FixTXID is modified and recompiled slightly by me beacuse it was stopping with each convert waiting for user input so I removed that function Usage: Download THIS LISTFILE from wow.tools and place it next to the FixTXID.exe Drag'n'drop M2s(that still have TXID chunk) on it You can also run cmd loop --- Example : for /r %%i in (*.m2) do FixTXID.exe "%%i"
  2. In some new models , like the new earth elementar, are no hardcoded textures anymore. There just this new "TxId", i saw that on wow dev but i have no idea how to find out on which place a special texture should be. Is there a way to find it out? Any new dbc? I made this with try and error but uff that need alot time and the result could be wrong.