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Found 4 results

  1. Here is the entire raw compile of vanilla MPQ body paint armors upscaled 4x using deviantpixel model and cupscale program, all are in png and ready to be ported to blp https://mega.nz/file/gU80TbKb#PUoQNywsXo6tZ4r5K0eeEaWSQJyQVofTbBiwkupSboE if anyone knows how to make these work in vanilla, classic and turtle wow without the naked body bug, feel free to use them and upload here. I also made a Shoulder package which i will update later, which is working on said clients.
  2. Version 1.0

    4,530 downloads

    Skarn's Model Resource Introduction And Future Plans What are those packs? There are a lot of neat models locked inside huge Blizzard's WMOs such as capital sities or dungeons, so I will cut those models out of there, edit them and release for you. So, everyone will be able to "legobuild" cities and dungeons right in Noggit or any other WoW Map Editor (P.S. Hello from 2015. Noggit is the only one working). The list looks this way for now: Stormwind, Silvermoon, Darnassus, Dalaran, Ironforge. Even after I finish with the captials, there would be so much other good stuff left. I would appreciate if someone would help me with building such database of resources. I will provide an in-depth tutorial covering the entire process soon enough.Other capital cities are to come soon. This package contains the entire (except for some models) Gilneas city sliced into separate models. You can practically build an entire city using them. There are houses, bridges, streets, gates, channel sidewalks and a lot more. Can't wait to see your creations based on these models! Installation: Unpack the .ZIP archive, open WMOs folder and add the two folders containing there into your patch or working directory. Copy the content of import.txt to your Noggit 'import.txt'. Enjoy building! Here I am releasing multiple packs containing different slices from Stormwind. Every pack is themed on a parcticular Stormwind quarter. This pack requires Cataclysm textures for Stormwind which are not yet included in the pack! Cathedral Quarter This pack contains various standalone rich houses of Cathedral Quarter, Cathedral, different street elements and gates. Bonus: Detached elements of Cathedral which can be used in legobuilding. Keep This pack is full of towers, walls, decorative elements and other parts of the Stormwind Keep. Useful for building your own castles and keeps right in Noggit. Mage Quarter Separate houses, entire streets and a lot of walls and towers. Old Town A lot of canal models, houses and other environment from the Old Town of Stormwind. Dwarf Quarter Many house models and walls. If there are any bugs, don't hesitate to comment. Happy modding.
  3. Version 1.0.0

    337 downloads

    This a small collection of various alphamapping templates that I gathered over the years of doing WoW modding. This release includes mountain templates from different zones, tileable ground (grass) templates and some other things. Here I will explain more specifically: Tileable Mountain Range.psd contains an interesting set of alphamaps ripped from Hyjal (3.3.5a version). They consist of fragments which you can combine in order to create endless tileable ranges of mountains. Blizzard also used this technique up to TBC, so there is not really much shame to be repetitive at that point.Eversong.psd contains the entire Eversong Woods zone mountains exported. Use it freely for getting mountain patterns for your zones.Howling Fjord Mountains.psd contains a huge mountain template ripped from Howling Fjord. Actually, it is not particularly blizzlike as I combined two mountains from Howling Fjord into a huge one, as I needed for my project. This template works out better with snowy texture scheme, but can also look good with grass (will actually look like Scottish Highlands). Various Mountains.psd is a collection of different alphamapping templates ripped from some WoW zones. There are Hyjal templates, Darkmoonfaire templates. I don't know where I got this from but I am glad to share it.Corrupted Island.psd contains a custom alphamap based on Lost Isles template. It was created by Axel when we worked on a project together. It may actually be useful for creating volcanic and corrupted zones. Maybe something Legion or Outland themed.Grass:Durotar.png is a tileable version of Durotar dirt pattern.Elwynn_Forest is the most generic alphamap that doesn to always look good but sometimes it comes in handy and useful. Also tileable.Emerald Dream (2 layers) is a 2-layered alpahamap replicating the patterns from old Emerald Dream maps. Those fields with gigantic flowers is what I am talking about. Tileable.Eversong Woods.png is a grass higlight template ripped from Eversong. This is actually my favourite template as it provides one of the smoothest grass patterns in the game. Though, there is one thing about it. It can only be used on top of a permanent (zero) layer of your ADT, cololored in dark grass, as it is a highlight layer. Otherwise, it won't look good. Tileable.Lost Isles.png is a tileable grass template I ripped ages ago from Lost Isles. It is very weird but maybe someone will find a use out of it.If someone is wondering how to use it and what for: Click
  4. I decided to copy this here (maybe I'll have better luck finding stuff for my project (I still very much appreciate your help, Amaroth)) Hey! Im working on a project for my little private server to restore Lordaeron and, later, the rest of the "old alliance" cities like Stromgard, Stratholme, etc. So Im asking if anyone here has any resources which would be useful for such project? Maybe you started doing something similar and then stopped, but have some files left, or you can just share some knowledge about projects like that? I'll be happy to see any kind of help! P.S. I know Shelldon has done a great job at this, but he sold it to another big server, and Im not too rich at the moment to buy his work) Besides, I wouldnt spend money on such a small server which is not going to, nor is intended to bring me any profit.