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Found 9 results

  1. Version 1.0.0

    131 downloads

    Higher resolution models for the classic drakes, WotLK 3.3.5 Contains: - Drakemount2 folder: with various models for yout mounts (without armor, with armor + headgear and with armor + runes for the Azure drake) - Drake2 folder: with models for the regular drake mobs, if you want to switch them too. Textures to use in the dbc: - Custom creature Texture 1 = skin of the drake - Custom creature Texture 2 = used only for the Azure drake runes - Custom creature Texture 3 = used for the armor texture Just add the folders to an -mpq patch and add the models + texture choices to the creaturemodeldata.dbc and creaturedisplayinfo.dbc to start using them in in-game models. After seeing Tomkek's redesign of the Onyxian drake, I wanted to try and make a model that could be used for the old drakes and still kept most of their aesthetics intact. The higland drake model was a good start, but it really looked too "generic fantasy dragon" and missed most of the aesthetic choices that made wow classic drakes unique. I changed the wings for the wings in the Dragon2 models from Dragonflight, reshaped the head a little, reshaped the horns and for some models, added armor pieces, then rigged the meshes onto the old mounts' skeletons for animations. Then proceeded to modify the textures and recreate the colors that weren't already present (again thanks to Tomkek for both inspiration and the base texture for the crocodile scales back of the Onyxian drakel, I blatantly copy pasted it). The job might not be the best quality (this was my very first try at something more complex than retroporting models and fixing some minor issues. Texturework is amateurish at best and some animations might look a little wonky (especially the tail), but I still wanted to share the results. I hope you enjoy it.
  2. Hello everyone! Recently I started working on a little project of mine and into some trouble converting Dragonflight creatures, specifically some geosets. I extracted my files from CASC as normal, ran TXID fix from M2Mod, converted the model to m2i and removed some meshes in Blender, as well as reducing triangles. I then ran the model through MultiConverter 3.3 (newest threw TXID error at me) and ended up with this I was wondering if any of you guys knew what the issue is and could help me resolve it. Thanks in advance!
  3. Version 1.0.0

    432 downloads

    Just short , new edited creature models for wotlk. I dont think that any update will come. You need both, Patch-F and Patch-G.
  4. Version 1.1.0

    159 downloads

    TomKek on YouTube remade the Epic Kodo Mounts. And now you can play with them! Converted them myself to 3.3.5 with M2Mod (Using Vicious War Kodo as the base one, thus the particles), missing textures created between me and @Pyzayt, also Brewfest Kodo created and painted (some parts), by myself with some guiding from @Pyzayt and Tomkek himself. We've also included a version with the original horns the other Kodo's have. The download includes two patches, one with the original horns, and the other with the epic/alternative horns, each patch has two models, one for the Brewfest Kodo, and one for the rest, textures are the same for both patches. Also includes a RAR with the M2 exported from M2Mod, they don't have the edited particles, or textures to use DBC Monster 1 & 2, but these should be easy edits with Alastor's M2 Template for 010. Edited the model to use only the particles in the eyes, and those particle colors to be changed by the ParticleColor DBC (Mention to Alastor for mentioning it, as I did not know this DBC existed) The Creaturedisplayinfo.dbc includes changes for adding the ParticleColor ID, and changing the texture names, also, the CretureModeData includes a new row with the Brewfest Kodo. Thanks to Tomkek for giving us the original files, couldn't have done it without him. In game Preview Watch TomKek creating the models here, and perhaps check out his other HD remake projects, such as his HD Nightsaber, or Mimiron's Head. Also consider checking out his Discord TomKek Discord: https://discord.gg/4NqKVGvHhk You can also download Tomkek's Mechanostriders we already converted a month ago:
  5. Version 1.0.0

    107 downloads

    TomKek on YouTube remade the Mechanostrider models in HD. And now you can play with them! Converted by Gomb (who you might alternatively know as Lyswh on Discord) for 3.3.5, re-rigged by Cyn, and missing textures created by myself, Tom's amazing HD update to the classic Gnomish riding machines has been brought to life so that you too may ride in style on the finest gnomish engineering... if you're small enough to not surpass the weight limits on the things anyway. Watch TomKek creating the models here, and perhaps check out his other HD remake projects, such as his HD Nightsaber and Epic Kodo mounts. Also consider checking out his Discord. TomKek Discord: https://discord.gg/4NqKVGvHhk
  6. Version 3.3.5a

    504 downloads

    This patch displays the full set of T10 armor when creating a character. Each class is for each race. The file should be placed in the folder with the game in the following path - Wow/Data/enGB For 3.3.5a
  7. Is there that person who has that power?
  8. Hi guys, I'm looking for someone who will edit for me some m2 creatures, delete few things {eyes,ears] from model. I'm willing to pay. I have bucket of 150 USD, for more few things. PM