Hey!
I'm looking to do wow models for blender. I've exported and am trying to work on Bwonsamdi as a test. I've noticed that, while all the bones are present when I export them from model viewer, all of them are labeled 1-160. Is there a tool, max or blender script available to rename them to some more 3d friendly like arms/legs/neck? Otherwise I would need to go through and rename all of them manually. Cheers.