shilen

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  1. Is it possible to update this set of teaching materials, and to increase the content of m2?
  2. unity3d is garbage. you can consider ue4,Unigine,stride,Amazon Lumberyard
  3. We must admit that the original 3.3.5 was released in 2010, and it has been 12 years. Although he is the best mmorpg, his technical level is stuck 12 years ago. The current model modification should start the transition to the new version, which can be classic or tbc or the upcoming wlk.
  4. We must admit that the original 3.3.5 was released in 2010, and it has been 12 years. Although he is the best mmorpg, his technical level is stuck 12 years ago. The current model modification should start the transition to the new version, which can be classic or tbc or the upcoming wlk.
  5. Yes, someone has started this work, and I have succeeded in reproducing it (5) Playing on 1.12 servers with the 1.14 client - YouTube 格式工厂_屏幕录像20220522_130609.mp4
  6. I don't know if anyone noticed that the new classic uses an X64 system. We all know that 64-bit systems support more memory usage. If we can make this simulation server and use this system for modding, there will be a lot of room for play. For example, more high-definition models, more complex and gorgeous building maps, of course why choose the 1.14.3 (43639) version, because it takes up very little space, only 5.71GB. Any network can be built in only 10-30 minutes, Of course, if there are technical experts to promote it, this will be another milestone for the modding community.
  7. Thank you! so I have changed blender version to 2.78 When I choose textface to material, there is still an error! I really hope you can help me
  8. I don't understand the errors in model export How can I solve this problem
    Can you upload it to MEGAsync? My network is very unstable I tried to download it 21 times Each download to about 10MB will be broken
  9. Thank you very much. I found 15890 now I'm testing Thanks again
  10. Hello everyone! I use wow15890 to login to my private server, always use pop-up Blizzard battle.net account, please help me modify wow.exe so that I can go to my private server. I have modified realmlist.wtf and modified Config.wtf or pop-up boxes like, let me use the blizzard battle.net account login, so I suspect that wow.exe is bound, I hope someone can help me modify the wow.exe and wow.exe-64 https://mega.nz/#F!ABkj0ZAa
  11. I have bigworldengine source here, I use its tools to import the gray map in just 10 minutes or so, the tool automatically generates a 50 grid * 50 lattice terrain, and then I generated the terrain on the texture texture water, etc. . . . This tool allows me to save the time spent on terrain sculpture, while ensuring that my terrain can be generated in accordance with my design draft. So I hope that NEO also have such a tool that allows me to create a short period of time with a contour mountain ADT map. Very much hope that you can carry out research in this area. I am able to give you bigworldengine source MEGAsync links. . . if you need
  12. I NEO translated into Chinese and released in mangoscn, free of charge. I am very optimistic about this tool. I hope you can add a grayscale import to create a terrain tool, because I found manual manual carving terrain is very slow, and very inaccurate. If you can use the gray-scale map import and automatically generate terrain I think this should be very good! 1.bmp
  13. I finally got into wow models do inside, I use the blender plug wmo. But I seem to map out what the problem is, not shown. Where I was out of the question? please help me