Uthil

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About Uthil

  • Rank
    The True Modder
  • Birthday 03/04/1979

Personal Information

  • Specialty
    Level Design
    DBC Editing
    Modeling
    Serverside
    Lore/Quests

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  1. Solved it. Found out that playercreateinfo wasn't updated at all. Thanks goes to the people on the discord channel.
  2. Hey guys, so have this issue when I create new char. It seems for that char class, some of their base stats are higher than the normal ones for level 1. For example, in the screenshot if you see Agility, Stamina, Armour are not set for a level 1 character hunter. This appears only to the 2 new races that added on the DB. At the moment, I have updated the playercreateinfo table and the playercreateinfo_action table for those 2 races. All .dbc's are in place, server side and client side. Also, I get frequently error 132, and not sure why I crash. I added the crash log also if anyone can give some insight for that issue also. ERROR LOG: Thanks in advance
  3. Well done mate, absolutely perfect. We need such guides on some things cause info is scattered with alterations and many times we aren't sure how to approach.
  4. I'm on Azeroth Core, so on my 2nd map that I'm adding, I'm going to see if I can succeed with your suggestion as new to server edits etc. I also found this guy here which helped a lot. Also, @Furioz also gave hand in order to complete it, so a big thanks to him also.
  5. Hey guys, so after making my map. I want to add a portal, so players can teleport to the map. You know, like that ones that Raids have or the dungeon entrances. My thought goes to something like a doodad and then make it have properties of a teleport to that area. But not sure on how to approach this. Is any guide available on how to achieve something like that. The only guides that I've found till now they are referring to small portal, like mage portal, or it is for Ascent core and not for AC or TC at least. Thanks
  6. Hey guys, want to ask if it is possible to edit a .WMO in Blender and export it back so I can use it back with Noggit. I was doing something similar back then when I was working character/creature models with Blender 2.79 and a plugin to import .m2 and export them back. But not sure if its possible. Any suggestions on how to involve something like that ? Thanks
  7. Nope, I haven't got yet time to edit again the DB. But hell, this is amazing, an amazing tool also like GitHub - NotCoffee418/TrinityCreator: This tool allows you to easily create items, creatures and quests for TrinityCore 3.3.5a. Hopefully works also with A.C version as it author mentions, which seems to be another GODlike tool. Yet need some time to check those tools, I only started to edit DB, few entries to see how it goes. Anyway, thanks once more.
  8. Yeah, I think which one you're talking about, it's on the first key before the number one, if you press shift and that key you will get the wave thing dash. I'm gonna give it a try. Thanks though for the information.
  9. Even it seems to be a really handy tutorial, the image links are broken and not shown. Is it possible somehow to be restored, just saying and hopping TOO much maybe.
  10. So, I'm trying to update on the creatures_template table some columns, but when I'm using the update query for the column 'rank' I have the issue that it is recognized as a command and not as the columns, mean that HeidisSQL turns the word “rank” on blue and capital. Do I have any other choice on that, or I have to change by hand the values on rank column by my self?
  11. I see, I was also looking the article on Best WoW emulator 2021 - MangosRumors Warcraft open-source emu, and also I believe that Azeroth Core is at the moment the best option followed by TC. I will try to go then with that and build it from scratch. I open the client Map.dbc file with WDBX, but I got an error message that was saying : Definition exceeds record size. Which made me wonder why. If choose instead WotLK the Cata option to open the file in WDBX, the file opens. It sounds weird to be honest. Also, WorldMapContinent.dbc isn't also requirement too ? I going to try to get a fresh client from WoW Clients - WoWDL and check again its DBC's. Thanks for the info, I'm new into server side and looking to learn more.
  12. So, I've been working on an old project lately in a vanilla client-server, but I decided to move to WotLK version since it is far more flexible than vanilla is, sad to say that. So, at the moment I managed to find a repack from emuCoach that says that is 3.3.5 version Blizzlike Trinity Core version. So far so good, but my first thought is this, there is a 3.3.5a server available or the server is just 3.3.5 and compatible with the client. Also, since I'm on map editing on the client, I made some changes to the .dbc files, which I also copy them to the server side. Now, I notice that when I'm launching the worldserver.exe, it just pops and close directly. If I restore those default .dbc's back, not the modified ones, then it launces normally. Any idea about those 2 issues that I face ? Thanks in advance
  13. Yes, it was there, but I didn't notice in the beginning that my DB manager wasn't looking correct. I replace it with Heidi's, and now I saw the differences. Unfortunately my database is under cMangos, I found their information about the DB tables on their website, they explain everything wonderful.
  14. Yes it does, I'll have a look on that tutorial. My issue is that the highlighted zones look like they have wrong coordinates, check Undercity on the last picture where it shows up when you mouse over the area. By checking the WorldMapArea.dbc I didn't saw any changes on those values, from both files, vanilla version and WotLK version, they are actually the same. As WoWDev points, the coordinates are there. Maybe I have to follow the GPS command and test an area to see if I can align it correct to the world map. The worldmapoverlay actually highlights the map, as it says. If the coordinates of your map are correct, the highlight will show correct on the map. Means its actually a texture already fixed to that position. All that worked fine for me at the moment. Only zones are off.