iPlantPlants

Members
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

0 Neutral

About iPlantPlants

  • Rank
    Newbie

Personal Information

  • Specialty
    None
    Software Development
  1. Thank you for your feedback, it wasn't too difficult to rebind everything to an older draenei armature. If I encounter a possible solution to this in the future, I will post my input here, and on the wowdev wiki. Thanks again!
  2. That sounds troubling, will have a look into this and see what I can do. Would this outcome still be the case even if the Draenei model is taken from an earlier version of WoW (7.0.3, 7.1.0), and attach the horns that way?
  3. Thank you for your response, Wungasaurus. Yes, the same issue happens with Draenei males, but to a lesser extent. Sitting down and pointing do not produce any deformities, whereas dancing, talking, and everything else does. Here is an example of what happens when the altered Draenei male model does animations. http://i.imgur.com/2UkiW7e.mp4
  4. Hello, I've recently begun porting some models from the current World of Warcraft PTR. Basically, what I have done with this model is to attach the horns from the Lightforged model and bind them to the existing draenei_hd armature and transfer the weights from relevant vertex groups. Everything seems to work in-game up until you decide to play any animations. http://i.imgur.com/uqphXpg.gifv If anyone has any experience with this sort of thing, or has encountered similar before I would be very appreciative of some help. Thank-you!