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469 ExcellentAbout Skarn
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Rank
Head of KGB
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Specialty
Level Design
Modeling
Lore/Quests
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Discord
Skarn_3#8852
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Skype
live:skarnproject
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Hi, im trying to locate you psd template for the world map but cant seem to locate it
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Hey, your Discord name does not seem to be available.
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For retro porting there is a model converter available in Downloads. For you own models your best bet is WBS https://discord.gg/zPSEHCrK
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- retroporting
- models
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Hey. I am currently offering a few rare and unique modding services in exchange for a fee (PayPal or direct transfer (Russia only)). 1. Minimaps I will be able to make good quality minimaps for any custom map you provide. Unlike to publicly available solutions, you will get absolutely seamless pixel perfect images, water / lava and other liquid rendering and WMOs and consistent lighting. Optionally certain WMOs can be hidden and certain M2s can be rendered as well. md5translate.trs is also included. (Example of minimap). Pricing: 15$ - per map. 30$ - per map if manual M2/WMO filtering settings are required. 55$ - lifetime access, unlimited number of minimap renders. 2. Terrain work I can provide rapid terrain generation (Vanilla WoW - TBC style) based on your needs. Fast alpha map export / import services, height map export and import. Pricing will be discussed individually. Please DM on Discord (Skarn#6841) or here.
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I can help with quality made minimaps for a small fee.
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Version 1.0.0
586 downloads
This is an archive release of a private Noggit version. Most of the features are implemented in Qt Noggit. For UID sync pay attention to uid.kdb file. For using model painter pay attention to ModelGroups.cfg file. Use at your own risk. It may break your map, I am not responsible for the consequences of using this tool. -
Version 1.0.0
171 downloads
This is a version of the well-known FuTa tool by Hanfer that is able to extract and import alpha maps to ADT. In contrast to original version: It is able to batch export all layers from the ADTs. (File menu) It is able to batch import images from a folder with ADT files. Just place them into the folder where you have your ADT file opened, name the images appropriately (e.g. Azeroth_31_32_layer_1.png / Azeroth_31_32_layer_2.png / Azeroth_31_32_layer_3.png) and click on "Template import" in FuTa Red. Sadly, source code is lost to time. -
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Retroporting maps to older expansions is problematic because of huge visual differences due to lack of new technologies on older clients.
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I am quite sure this done with MOPY flags. 0x2 F_NOCAMCOLLIDE
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