Aurarius

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Everything posted by Aurarius

  1. Yes, you need to delete the first 7 bytes in every anim That's it.
  2. Do i have to do hex editing on the new .anim files?
  3. Hello, I've been downporting some creatures from BfA to Legion and i came across a problem. When i'm doing an emote the model blows up. I have no idea how to fix this, please help. All /emotes are broken.
  4. I am using the right .skin files.
  5. There are no .skel files on creature models though.
  6. I tried to port the model to wotlk and then back to legion and it's still invisible.
  7. Hello. I decided to port some weapons without deleting the effects from them as i always do. When i looked at the weapons in game the effect textures were 'blocky' and not animated. Is there a way to fix them?
  8. I tried everything on a weapon but it comes out unchanged or invisible.
  9. The weapon and my character are invisible after i tinkered with the stuff.
  10. I tried to run the UV channel creator script but i got an error.
  11. I refuse to put myself through that. If nothing else helps i will try it though.
  12. I will send them as soon as possible
  13. Hello, this is my first time posting on the forums so i apologize if this is the wrong forum section. I'm trying to downport NPC models from 7.3 (and higher) to 7.2.5, i'm able to get them to 7.2.5 but the problem is weird stretching as you can see on the screenshot. Is there a way to fix it? I tried weight painting in blender and all sorts of scripts in 010 editor but none of them fixes it. Can anyone link me a tutorial on how to do it or explain it here?
  14. I don't know what i'm doing wrong but i still can't get it to being visible
  15. I think there is issue with .skin files
  16. I can't get the converter to work Edit: nevermind, i just needed the .skin and .anim files to get it working. Edit2: The model is still invisible, i used Adspartan's converter and then Koward's converter. I also directly exported from blender without changing the meshes. Edit3: I tried to downport the model with Koward's converter and then port it back to legion but it still comes out invisible.
  17. I tried upconverting with but the model is invisible Edit: Sorry that i'm bothering you with this so much, but i really need to know how to do it correctly.
  18. I tried it with the stretched model and the floaty model and none of them still don't work as they should
  19. I can't find any .bone files in the creature folders