Atraxian

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Files posted by Atraxian

  1. 3.3.5a Grand Drake Mounts High-Res

    High resolution grand drakes made using the companion drake model (modified) plus the dragon2 wings and various pieces from other dragon models. Also rigged Tomkek's Onyxia drake mount to the old drake mount skeleton and swapped the wings.
    EDIT: updated the Onyxa and Nefarian models and uploaded them in the second file.
    All models use 3 custom monster textures:
    Texture1 = skin
    Texture2 = horns and other ornaments
    Texture3 = saddle
    Models unclude:
    - Alexstrazsa from cataclysm
    Model: Drakemount2Grand.m2
    Textures: AlexDrake_01.blp and AlexDrake_02.blp
    -Alexstrasza from Dragonflight
    Model: Drakemount2GrandAlex.m2
    Textures: AlexDrake_01.blp and AlexDrake_02.blp
    - Malygos
    Model: Drakemount2grandmalygos.m2
    Textures: MalygosDrake_01.blp and MalygosDrake_02.blp

    -Teracgosa
    Model: Drakemount2grandTerac.m2
    Textures: TeracDrake_01.blp and TeracDrake_02.blp
    -Ysera
    Model: Drakemount2grandYsera.m2
    Textures: YseraDrake_01.blp and YseraDrake_02.blp
    Textures: NightDrake_01.blp and NightDrake_02.blp (for nightmare version recolor)
    -Nozdormu
    Model: Drakemount2grandNozdormu.m2
    Textures: NozdormuDrake_01.blp and NozdormuDrake_02.blp
    Textures: MurozondDrake_01.blp and MurozondDrake_02.blp (for infinite dragonflight recolor)
    -Halion
    Model: Drakemount2grandHalion.m2
    Textures: HalionDrake_01.blp and HalionDrake_02.blp
    Textures: UltraxionDrake_01.blp and UltraxionDrake_02.blp (for blue recolor)
    -Onyxia (modified Tomkek's model)
    Model: Drakemount2grandOnyxia.m2
    Textures: OnyxiaDrake_01.blp and OnyxiaDrake_02.blp
    Textures: NefarianDrake_01.blp and NefarianDrake_02.blp (for Nefarian's orange and yellow recolor)
    -Nefarian (modified Tomkek's model)
    Model: Drakemount2grandNefarian.m2
    Textures: NefarianDrake_01.blp and NefarianDrake_02.blp
    Textures: OnyxiaDrake_01.blp and OnyxiaDrake_02.blp (for Onyxia's purple recolor)
     
    I hope you like them

    170 downloads

    (1 review)

    9 comments

    Updated

  2. 3.3.5a Nether Drake Mounts High-Res

    High resolution nether drakes. I used the body of the grotto nether drake and modified the wings of the dragon2 model to make them more similar to the old netherdrake models.
    In CreatureDisplayInfo.dbc  use:
    Texture1 = body color texture
    Texture2 = glowing bits texture (horns and stripes)
    Texture 3 = saddle / armor texture
    It is a single model with the possibility to add armor, helm or saddle depending on the used geoset numbers in CreatureDisplayInfo.dbc
    In the CreatureGeosetData column use
    0x23 for the mount without armor and saddle
    0x21 for the mount with a saddle
    0x22 for the mount with armor
    0x11 for the mount with saddle and helm
    0x12 for the mount with armor and helm
     
    I hope you like them

    105 downloads

    (0 reviews)

    8 comments

    Updated

  3. Tindral Moonkin models for 3.3.5a

    Tindral Moonkin models retroported from the Dragonflight beta.
    Since the model needs 4 textures and WotLK only uses 3 changeable textures for monsters, I had to hardcode the skin colors and make multiple models.

    Models:
    Tindralmoonkin_Base.m2      Base model without glowing effects
    Texture1 = skin
    Texture2 = horns
    Texture3 = jewelry
    Tindralmoonkin_(color).m2  Models with the different glowing effect. Each model has a specific skin color
    Texture1 = glow color
    Texture2 = horns
    Texture3 = jewelry

    The models are customizeable through the CreatureDisplayInfo.dbc CreatureGeoset column.
    0x000000A = A from 1 to 4 Beak customization
    0x00000B0 = B from 1 to 6 Eyebrows customization
    0x0000C00 = C from 1 to 5 Beard customization
    0x000D000 = D from 1 to 3 Wings customization
    0x00E0000 = E from 1 to 6 Horns customization
    0x0F00000 = F from 1 to 5 Jewelry customization
    0xG000000 = G from  2 to 5  Glow customization

    149 downloads

    (2 reviews)

    5 comments

    Updated

  4. Hig-Resolution Drakes for 3.3.5

    Higher resolution models for the classic drakes, WotLK 3.3.5
    Contains:
    - Drakemount2 folder: with various models for yout mounts (without armor, with armor + headgear and with armor + runes for the Azure drake)
    - Drake2 folder: with models for the regular drake mobs, if you want to switch them too.

    Textures to use  in the dbc:
    - Custom creature Texture 1 = skin of the drake
    - Custom creature Texture 2 = used only for the Azure drake runes
    - Custom creature Texture 3 = used for the armor texture
    Just add the folders to an -mpq patch and add the models + texture choices to the creaturemodeldata.dbc and creaturedisplayinfo.dbc to start using them in in-game models.
    After seeing Tomkek's redesign of the Onyxian drake, I wanted to try and make a model that could be used for the old drakes and still kept most of their aesthetics intact. The higland drake model was a good start, but it really looked too "generic fantasy dragon" and missed most of the aesthetic choices that made wow classic drakes unique.
    I changed the wings for the wings in the Dragon2 models from Dragonflight, reshaped the head a little, reshaped the horns and for some models, added armor pieces, then rigged the meshes onto the old mounts' skeletons for animations.
    Then proceeded to modify the textures and recreate the colors that weren't already present (again thanks to Tomkek for both inspiration and the base texture for the crocodile scales back of the Onyxian drakel, I blatantly copy pasted it).
     
    The job might not be the best quality (this was my very first try at something more complex than retroporting models and fixing some minor issues. Texturework is amateurish at best and some animations might look a little wonky (especially the tail), but I still wanted to share the results.
    I hope you enjoy it.

    131 downloads

    (2 reviews)

    3 comments

    Submitted

  5. Dreadwing and Ravenlord mounts for 3.3.5a with extra colors

    Dreadwings and Ravenlords retroported for 3.3.5a
    This includes:
    Dreadwings (mounts with fire and particles rising into the air)
    - Corrupted Dreadwing (green fel)
    - Orange Dreadwing (sun orange)
    - Purple Deadwing (void purple)
    - Yellow Dreadwing (yellow holy)
    These models have Hardcoded textures.

    Ravenlords (I changed the ravenlord model to accept textures from the CreatureDisplayInfo.dbc, first texture is for the body, second texture is for the wings and third texture is for the saddle)
    - Regular blue ravenlord (the one from the Blizzshop)
    - Purple
    - Green
    - Orange
    - Brown
    - Yellow

    It also contains spare models for npc mobs for some of the colors.
    EDIT: for better use, set a 0.4 model scale in CreatureDisplatInfo.dbc

    260 downloads

    (1 review)

    0 comments

    Updated

  6. Retroported Dragonflight mounts pack for WotLK 3.3.5

    Retroported models for some of the mount in the upcoming Dragonflight expansion (plus icons).
    Retroported Mounts:
    Lava Slug and Lava Snail Wind Hawk Primal Dragonfly River Otter and Armored River Otter Moose Bull Kirin Water Salamander Mammoth and Lava Mammoth Primal Tallstrider Primal Thunderlizard Slyvern (fox wyvern) - Import the files in an .mpq patch keeping the file paths already in the the compressed file.
    - add the models in CreatureModelData.dbc and in CreatureDisplayID.dbc (then add them to your client patch and server)
    Some of the models look better by scaling them a little bit in the CreatureDisplayID.dbc, these are the scalings I used:
    River Otter (both models): CreatureModelScale = 2
    Wind Eagle: CreatureModelScale = 1.1
    Moose Bull: CreatureModelScale = 0.7
    Primal Dragonfly: CreatureModelScale = 1.5
    Primal Thunderlizard: CreatureModelScale = 0.7
    Fox Wyvern: CreatureModelScale = 1.3
    The Thunderlizard, Tallstrider and Lava Mammoth have some extra customizations with their geosets. You may take a look at them using the model viewer at wow.tools and then flag which ones you like most in the CreatureGeosetData column in the CreatureDisplayID.dbc.

    Sadly, no customizeable companion dragons as they are still beyon my level and I doubt I'll be able to do anything with them anytime soon, if ever.

    375 downloads

    (1 review)

    4 comments

    Updated

  7. Drake mounts pack for 3.3.5

    Pack of retroported drake, protodrake and cloud serpent mounts.
    It should include most if not all drake/dragon/protodrake/cloud serpent mounts from Cataclysm to Shadowlands, plus the new gladiator drake mount from Dragonflight.

    Mounts included:
    - Deepholm Drakes
    - Skywall Drakes
    - Armored Drakes (originally twilight gladiator drakes, but you can use any drake skin for them and it will work)
    - Fel Drake
    - Infinite Timereaver
    - Stormdrakes from Legion (both armored and not, and including the armored fel variant and the unarmored void variant)
    - Alextrasza Drakes
    - Uncorrupted Voidwing
    - Smoldering Emberwyrm
    - Death Knight class mount (undead wyrm)
    - Heart of the Aspects
    - Steamscale Incinerator
    - Nether-Gorged Greatwyrm
    - Enchanted Fey Dragon
    - Sylverian Dreamer
    - Tangled Dreamweaver
    - Obsidian Worldbreaker
    - Pandaren Dragons (normal, thundering, heavenly, pvp and celestial variants)
    - Gladiator Protodrake
    - Warrior class mount
    - Kor'kron protodrake
    - Gladiator Mount from Shadowlands

    This includes the icons for the various mounts.

    473 downloads

    (0 reviews)

    9 comments

    Submitted

  8. Customizeable Protodrake Mount for 3.3.5

    Customizeable protodrake mount model adapted from the Companionprotodragon model from Dragonflight.
    This is more of a proof of concept to convince myself it could be done (somehow) and wanted to share the results.

    Possible customizations are decided in the CreatureDisplayData.dbc in the creature geoset column.

    These are the possible customizations starting from the rightmost digit of the hex number:
    0x0000000Y =  Face customization: possible values 1, 2, 3, 4, 5
    0x000000Y0 =  Helm: 1 has helm, 2 or higher no helm
    0x00000Y00 =  Forhead: possible values 1, 2, 4, 5, 6 (higher for no extra)
    0x0000Y000 =  Cheeks: possible values 1, 2, 4, 6, 7 (higher for no extra)
    0x000Y0000 =  Eyebrows: possible values 1, 2 ,4 (higher for no extra)
    0x00Y00000 =  Back: 1, 2, 3, 4
    0x0Y000000 =  Tail: 1, 2, 3, 4, 6 (higher for normal tail)
    0xY0000000 =  Belly: 1, 2 (higher for no extra)

    Textures customizations:
    - Texture 1: skin color
    - Texture 2: saddle color
    - Texture 3: horns color

    It doesn't have the same range of customizations as the Dragonflight model, but some is better than none, right?
    Seriously, the Dragonflight model has way too many polygons for a direct retroport and I had to sacrifice the fur and horns customizations along with the big armor (that takes more than half the polygons budget by itself).
    As an added bonus, I added a model using the full armor, but at the cost of no customizations apart from the colors.

    If you want to make your own, you will need:
    m2mod version 9.0
    Blender 2.77
    m2i importing and exporting scripts compatible with m2mod 9.0
    010 editor
    .m2 and .skin templates for 010 editor
    Multiconverter 3.0.0
    This guide:


    Use m2mod to create an .m2i file of Companionprotodragon.m2 (download the files from wow.tools)
    Import the .m2i in Blender, delete the meshes you don't want to keep and reduce the polygons count to 21845 or less.
    Export the .m2i and follow the guide to the end.
    Once you used the Multiconverter, open the converted .m2 file and the XXXXX01.skin file and manually edit the textures, so your model will not look completely white, and if needed fix the flying animations.
    Copy the XXXXX01.skin file twice and rename the copies to XXXXX02.skin and XXXXX03.skin replacing the old ones.
    Your model should be ready for being patched into the game.

    135 downloads

    (3 reviews)

    0 comments

    Updated

  9. Nether-Gorged Greatwyrm for 3.3.5

    Retroported model for the Nether-Gorged Greatwyrm mount.
    - Import the files in an .mpq patch in creature/nethergorgedgreatwyrm/ and interface/icons/ for the spell icon.
    - add the model in CreatureModelData.dbc and in CreatureDisplayID.dbc (then add them to your client patch and server)
    For TextureVariation_1 and TextureVariation_2 entries use "nethergorgedgreatwyrm_4323959" and "nethergorgedgreatwyrm_4323957" respectively, otherwise the model will be white and textureless.
    - add the icon path and name to a new SpellIcon.dbc entry
    - add a creature that uses this model in your database (I copied the Arcane Wyrm entry and changed its ModelID)
    - create a mount spell that uses this model and icon
    It worked for me, I hope it works for you too.

    EDIT: fixed a few animations and added 3 extra colors for the mount.

    198 downloads

    (0 reviews)

    0 comments

    Updated

  10. Tangled Dreamweaver for 3.3.5

    Retroported model for the Tangled Dreamweaver mount.
    - Import the files in an .mpq patch in creature/drakemountemerald/
    - add the model in CreatureModelData.dbc and in CreatureDisplayID.dbc (then add them to your client patch and server)
    - add a creature that uses this model in your database (I copied the Red Drake Mount entry and changed its ModelID)
    - create a mount spell that uses this model
    It worked for me, I hope it works for you too,
    EDIT: fixed the flying idle animation and added the inventory icon.
     
    Many thanks to callumhutchy for his retroporting tutorial and tools.
    Find the tutorial here in the forums:
    Shadowlands M2 to Wotlk 3.3.5 (Including Skels) - Retro-Porting - Model Changing Network - WoW Modding Community (model-changing.net)

    206 downloads

    (2 reviews)

    0 comments

    Updated