-
Content Count
740 -
Joined
-
Last visited
File Comments posted by Смердокрыл
-
-
Sounds awesome! Will try the moment I get home.
What do you mean by
QuoteMissing textures and minimap files not included.
? Are you talking about some textures which are not contained in the average wow client? Is there any way we can get them then?
-
Which wow versions are supported?
-
On 16.12.2015 at 7:15 PM, Basto&co said:Its enough for you, when i screen the .mpq out or did you wanna have some speacial?
Does it contain that MoP PTR 17585 patch? More specifically, I'm interested in cleaned-up Karazhan
-
13 hours ago, Thoraric said:I couldn't find it in the World/wmo/dungeons section, where is it?
It's not Karazhan itself. It's
Quotea couple of files from Return to Karazhan
-
Could it support Cataclysm by any chance?
-
It's for WotLK, right?
-
Hey, could you please post a screenshot of the Undercity, viewed from above?
-
Why would WMV crash on WMOs?
I've no idea, but it always does for me.
Same here.
Hey! I found out that only the newer versions of WMV crash on wmos, while some of the older ones don't. The newest that still supports wmos is this one.
Edit: still try not to view the _xxx.wmo's, because they could crash.
-
1
-
-
Why would WMV crash on WMOs?
I've no idea, but it always does for me.
-
That's cool but why do you need import.txt? Why not just use WMV connected to your Noggit and use it to pick necessary models and spawn them.
Well, firstly, WMV will crash if you try to view a .wmo. Secondly, at least that's how it is for me, noggit has to be restarted in order to recognise the changes to the file you are importing from.
-
I just linked textures differently in the .m2 files
Could you explain how? Because I'm on cata (I downloaded a wod2cata models pack and I've no idea if the models for cata and wotlk are any different), so probably I can't use the models you linked.
-
Wait a sec, are these textures intended for use in WotLK? If yes, why are they exactly the same as normal WoD textures? If not, why does it say "wotlk" in the title?
-
If somebody doesn't want to touch the dbcs, you can just use the Bulk Rename Utility to remove the "_HD" from the names.
-
Omg, this is just what I need for my project!
Is it only for WotLK, or going to work on Cata too? -
Is it for WotLK?
-
Is it gonna work in Cata, or does it have to be upconverted?
-
What exactly does it contain?
-
From my experience, wmos with three numbers at the end always crash.
For example, you want to spawn Dalaran. Don't spawn ND_Dalaran_***.wmo (*** = three numbers, e.g. 081), because it will crash. Spawn ND_Dalaran.wmo - it won't.
Also, if you want to spawn a city (like Dalaran, again), it will most likely disappear if you move to far away from the center of the gobject. Changing the "size" field in truice (or a similar program) to a big number usually helps.-
1
-
-
Will this work on cata? If not, do you have an unconverted version?
Alpha Ironforge 1.x-6.x
in Buildings and other WMOs
Posted
It crashes my Cata client though