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Showing content with the highest reputation since 09/08/2015 in File Comments
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2 pointsI think I've found how to remove the particles that cause a crash (I don't remove them from the file but decrement the particle count because they are at the end of the particles) but I've found out that some artifacts are not rendered as well as before so I'll search for the cause and update the tool.
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2 pointsI've found what was wrong with the nightborn male, but some textures are using fading so it can't be perfect, as for the spell that has a wrong color I have no idea, maybe it's a fail from blizzard... but I don't think it comes from the model itself. I just tried it and yeah... it's a bit greenish but it look more yellow to me ^^ You may have noticed a difference with your it's because I've found a way to fix some particles but I've yet to found exactly when to apply the fix For the vrykul can you tell me the name of the model so that I can test it ?
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2 pointsCould you post a screenshot to show what's wrong ? I tried this model and it looked good so I don't know what it's supposed to look like I know there is a particle problem on some models, I'm looking into that right now. I've found something to make them look better but it's far from the originals (I'm using the runesaber as a test model).
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2 pointsI don't think it comes from the client. I just tried with the last build, almost all my models worked fine, only a few shields might require some dbc edit to change the textures skin because I used an older dbc. Here is my listfile : http://pastebin.com/DZDkCbQ1 (Some shield blps were in the weapon folder, I didn't check if it was still the case) Noones : ModelConverter.exe Try this version, if it still does not work I have no idea what's happening, maybe files permissions ?
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2 pointsExtracted them via CASC, nothing changed. Most of the Models work now with your Converter, awesome, Thanks! But im getting a few Problems here and there: Cant load some M2s from Cata via the Modelviewer: 17:28:39: Loading model: World\Generic\goblin\passivedoodads\beanbags\goblin_beanbag_03.m2 17:28:39: Error: Invalid model nameOfs=272/304! May be corrupted. 17:29:22: Loading model: World\Generic\goblin\passivedoodads\ceilingfan\goblin_horde_ceilingfan_01.m2 17:29:22: Error: Invalid model nameOfs=272/304! May be corrupted. 17:30:34: Loading model: World\Generic\goblin\passivedoodads\crazymachines\goblin_batterymachine.m2 17:30:34: Error: Invalid model nameOfs=272/304! May be corrupted. 17:30:37: Loading model: World\Generic\goblin\passivedoodads\food\goblin_bucketofood_01.m2 17:30:37: Error: Invalid model nameOfs=272/304! May be corrupted. Edit: They got the Version 272, the "Date Changed" does not change when im using your converter on them
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2 pointsYes it's intended for Items/Creatures and Objects (I haven't tested the v1.1x with objects but it should works fine, tell me if you've got something wrong). Also I forgot to write this in the changelog but I know check if the version of the m2 is 264 or below (which means the m2 is supposed to work in LK) and if it's the case I don't convert the model. This way you can add unconverted models in a folder with already converted model and convert them without risking to corrupt the LK models in the folder. Your problem may be that you're using already partially converted model that have 264 as Version.
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