-
Content Count
41 -
Joined
-
Last visited
Tutorial Comments posted by UltraNic
-
-
3 hours ago, Skarn said:Me or Balkron? I made the addon, he made the tutorial.
How about both ?
-
Is there some way to donate to you?
-
great tutorial, I like them even better than the original blizzard maps haha!
-
No "Groundeffects" folder or "groundeffects.bat" are in the wowdevkit.
-
Nice tutorial, but I got one problem:
I got two .tga files during exporting my model. One with "blablabla_body.tga" and one "blablabla_hair.tga". I renamed the fileending to .png (like you said). I have two blp converter in my wow modding environment (one "BLPconverter6.exe" and one "BLPconverter8.exe"). I tried to put my "blablabla_body.png" file into both blpconverter.exe. But nothing happened, I dont get any .blp files. Nowhere. What am I doing wrong?
Thanks in advance for your time -
Does this work with the wod race models too? (Orcs, Bloodelf, Nightelf etc.) or is another method required for this?
-
Thanks alot for your quick answer
-
Really nice guide, but what do you mean with " And I rework the face to fit well with the human model. "? I dont see any changes in those two pictures. Could you please explain your method.
Import M3 Heroes of the Storm to Blender
in Modeling
Posted
I tried your tutorial and it worked fine but I dont have any textures applied to my model.
I tried to stick with Alastors tips but I really don't know what to do, Textures should be imported with the .OBJ normally but there is none.
The Video he posted got deleted unfortunately. Perhaps someone can help me pls?