Welcome to World of Warcraft Improved Models mod. Azeroth new reborn state, which adds a new view and more enjoyable gameplay with the update models version of the game. My point was to update the game as much as I could with the new models introduced in the latest game expansions and replace those old crusty models of the past without ruining the feel of old classic wow.

How to install:

  1. Download first all 8 parts, it's in a compressed 7zip file,
  2. Put it where ever you like and extract it by right-clicking the (.001) file and choose to extract, so it will give you the patch file
  3. Move the file under Data Warcraft folder, i.e : [C:\WoW game folder\Data ],
  4. Delete your WDB cache folder [it is suggested to delete often]
  5. Balsh character models mod [STAND-ALONE version is not compatible with my mod anymore!

Check the Installation tutorial from Frostadamus:

Improved Models v1.3 : 

Main mod : https://drive.google.com/open?id=1RQa_dZGtKQcXo_q5L7nCgcrHR9_aH1yQ (Balsh character models are merged)

Alternative Mods :

 

I hope you like and enjoy my project and if you like you can support me, if you wanna go that way then click the button KjR9bFO.png

 

So here we are after a long journey that finally ends. I enjoy the trip to the newly modding ground as WoW offers. I want to thank many modders here in the modeling community that help me to overpass many weird things, as also to learn many new things in the area of wow modding. Also want to thank in advance Koward for his awesome work in his tool. Many thanks to Nanoxo, Mumblz, Finsternis for their additions in the texture area as also Exonis for some model fix additions to the BETA and finally Magnifican for the last tests and suggestions.

That's all, enjoy Azeroth to its new look and feel!

Uthil out!

 

 

 

  1.  Forum

    1. Changes in [BETA]

      What is changed so far:

      1. Game Music (City/Zones music from Cataclysm and upwards)
      2. Creature Models (as i said the 80% is changed)
      3. Spell effects and animations (including Enchants)
      4. Spell sounds (not all spells, tho some specific got used)
      5. Minor world changes (like lampposts, crates etc)
      6. Ambient Sound (and specially the rain sound which is replaced with a more realistic one)
      7. Some icons in the Character Creation UI
      8. Some weapons (Under WiP state, only Grand Marshal and Overlords Stave at the moment)
      9. Character login screens

       

      Under work progress:

      1. Character Models
      2. A small creature model variation to replace
      3. Some weapon variations
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    2. After release updates - Patch 1.0

      There was some minor bugs found after release and thanks to many people reporting them, so  i could fasttrack them and apply a fix .

      Keep reporting in case you find something weird but also check if this was already reported or fixed already.

      Critical :

      • Ouro's model attacks fixed (Now working - REPORT AGAIN IN CASE OF Α PROBLEM)

       

      Reported misbehaved models:

      1. Ohgan missing armor textures fixed [Raptor AQ boss]
      2. Berserk Owlbeast Creature missing textures fixed
      3. Frostsaber Pride watcher models fixed
      4. Princess Yauj, Lord Kri and Vem missing wings textures fixed
      5. Update Ouro's model to Cata

       

      Known Bugs :

      1. Under Shaman Ghostwolf form if you attack your weapons appear
      2. Some Fly path mounts cameras are off positions, like higher
      3. Gryphon model has a minor bug on attack and turns out funny


      Those unfortunately cant fixed made several tries but none worked. In case someone knows he can inform me and apply the fix.

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    3. Changes in the Final Release

      Fixes / Additions :

      1. Many fixes around creature / NPC models,
      2. Removed some older additions in BETA / Alpha,
      3. Added new models for Legendary/Epic weapons
      4. Some dbc entries cleaning
      5. Added some new creature sounds
      6. Returned to default state : Thrall model, Elemental models, Drake models

       

      Bat models went back to cata update, Stormwind fountain and general all fountains, Lich models

      Under WiP :

      Working the armor /weapons Patch [going to be released a few days after main mod]


      BETA Fixes & Additions album:

      http://imgur.com/a/VcBog

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Activity Feed


For anyone who is looking for a nude patch compatible with this. I have made one here for Nightelf. Just download the patch and put it in your Data folder.

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11 hours ago, jeffreydvp said:

For anyone who is looking for a nude patch compatible with this. I have made one here for Nightelf. Just download the patch and put it in your Data folder.

patch-9.mpq

A very useful thing, thanks :)

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This really needs an update for Vanilla+, TW and other Vanilla client servers.

 

All NPC's has face texture issues and the animation issues with sheating still persists

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Thank you for this beautiful mod,

However I noticed a bug using the french client : a lot of  description deseppear using this mod. I join 3 screenshots.
1: on spellbook, there is no spell name and description is incomplete when the cursor is over it.
2: Zone and Race are not visible on social panel.
3: Crafts name are not visible.

In fact there is a lot of things which are in this case.

Is there a way to fix it?

1.png

2.png

3.png

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Hello, it looks pretty great but since I am using it I have been experiencing few bugs, some mobs have to no textures on some parts and appear to black, most mounts have the textures totally fuck up with white part and when I am trying to sheath or draw my weapons they doesn't go in and out of my out except when I am in a fight.

If someone could tell me if there's a way to fix all of this, I 'd be glad to know.

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On 4/29/2022 at 10:32 PM, Darkel said:

Thank you for this beautiful mod,

However I noticed a bug using the french client : a lot of  description deseppear using this mod. I join 3 screenshots.
1: on spellbook, there is no spell name and description is incomplete when the cursor is over it.
2: Zone and Race are not visible on social panel.
3: Crafts name are not visible.

In fact there is a lot of things which are in this case.

Is there a way to fix it?

 

Well, the mod will work fine in a pure 1.12.1 client. In case that you're using another client version, for example on Turtle WoW, since they have their modified versions of MPQ files they conflict with mine. So unfortunately I can't help here if that is your case. Also, to add on top that not sure if this will work with another language version of the game, I believe will go OK only with english version, I see that you are using Español, correct (?)

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On 6/22/2022 at 3:12 PM, rassade said:

Hello, it looks pretty great but since I am using it I have been experiencing few bugs, some mobs have to no textures on some parts and appear to black, most mounts have the textures totally fuck up with white part and when I am trying to sheath or draw my weapons they doesn't go in and out of my out except when I am in a fight.

If someone could tell me if there's a way to fix all of this, I 'd be glad to know.

First, on which server you're trying the mod, secondly to know is created for a pure 1.12.1 client, not another version or modified one.

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Thank you for this mod, it's people like you that make the internet an amazing place.
I'm going to edit some models out, not because of bugs but simply because I think the originals look better. I will also apply this alternative solution to Undead UI, can't be helped.

However I did notice something which might be of interest: The evocation spell from mages lacks sound and that "windy" effect. Obviously this is not a problem since the blue glow is still there and it's a minor issue.
To add as a side note the sheathe/unsheathe bug is only present in some races for me, others work just fine.

Once again thank you very much, your work is incredible.

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On 11/24/2022 at 1:50 AM, GatofAstora said:

However I did notice something which might be of interest: The evocation spell from mages lacks sound and that "windy" effect. Obviously this is not a problem since the blue glow is still there and it's a minor issue.

If I remember correct, the sound for the “Evocation” is changed to the one from the newer version, if recall also was from WoD, so it was that was corresponding to the visual effect too. 

On 11/24/2022 at 1:50 AM, GatofAstora said:

I will also apply this alternative solution to Undead UI, can't be helped.

Unfortunately, I never found what was the issue for some people about the graphic distortion in the Undead UI. The majority of the people used/using the mod was ok. Maybe it has something to do with the VGA drivers, yet not so sure, and the solution that worked for many it was to set all graphic options to maximum. If remember correct on the retro port forums under my WiP section I have added screenshot on the game's graphic options that need to be set max.

 

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