This adds Warlords of Draenor character models to the game.

Includes TBC character models
Includes NPCs
Includes all hairstyles, facial features, barely-ever used knicker geosets, etc. etc.
Includes Legion/BfA helmets and shoulder armor models
Includes capes with working transparency
Includes Cataclysm Goblin NPCs

Leeviathan-s_WoD_Character_Models_for_2.4.3.thumb.jpg.b1988ca07dba51d4d387b1cf177c6419.jpg

 


Optional Boneless Undead:

Not exactly the Chinese censored version of the Undead models, instead these are hybrid models with custom un-ripped capes and a full set of facial features.

Image: https://www.mediafire.com/view/albi52560n1h6vg/Optional_Boneless_Scourge.jpg#

 

Optional Broken/Krokul custom male and female models:

Customizable male and female Broken/Krokul models for NPCs and optionally for Draenei players.

https://www.mediafire.com/file/xsh4yb95jft4lfu/Leeviathan-s_Broken---Overview.jpg/file

 

Download for Vanilla (v1.12.1) Note: Incompatible with retail WoW Classic

Download for Burning Crusade (v2.4.3)

Download for Wrath of the Lich King (v3.3.5a)

Optional: Project-Ascension Metamorphosis fix
I haven't tested this, but I'm told this custom server has an issue with my mod and Troll warlocks casting Metamorphosis. This patch fixes the bug (which causes all player models to disappear) by removing the new Goblin models.

Also check out my Cohesive Druid Forms mod, and Old World Music Rescore mod

Side note: My MPQ files are all open for editing, but I see some people are having issues seeing the file structure. I'm not sure why, but if you're having issues seeing the file structure you can extract the file called (listfile), rename it to listfile.txt and add it back to the MPQ. That should allow you to see the file structure.

Known issues:
Sheath/unsheath emote doesn't work on some models (CL, BC only)
Face-type geometry morphing, or whatever it's called, isn't implemented
Several goblin NPCs use the old  model, Also some blood elf NPCs
Some objects are held in the wrong hand for animations like "drink" "mine" etc

[update 11-12-2017] Corrected Undead Female model (initially uploaded wrong version which had transparent fingers and no eye-glow effect)
[update 11-13-2017] Cone of Cold hack fix added; TBC character emote sounds added
[update 12-02-2017] Fix to stuttering Framerate issue
[update 10-11-2018] Fixed "Dragonmaw Foreman" npc texture
[update 12-27-2018] Added WotLK version with many improvements (i.e. improved facial textures, helmets/shoulders, etc.)

[update 12-29-2018] Improved Wrathful Gladiator's Chain Helm positioning for Blood Elves. Included Optional Boneless Undead patch with download.
[update 12-30-2018] Fixed some helms/shoulders that were rendering too dark. Adjusted Blood Elf Males' held weapon positions.
[update 01-01-2019] Adjusted Blood Elf Male mounted sitting position, fixed opacity issue in Blood Elf Female glove and boot cuff geosets, modified HelmetGeosetVisData.dbc to prevent a few helmets from hiding Undead facial features
[update 01-07-2019] Fixed fishing animations for BEM, GnM, GnF, OrM, TaF

[update 01-07-2019] Added Gnome Female bulky boot geoset
[update 04-05-2019] Added Cataclysm Goblin NPCs, integrated better faces/helms/shoulders into the CL, BC versions of the mod. Added optional Draenei Redesign.
[update 04-09-2019] Fixed a random crash bug related to textures, fixed Night Elf Male teeth not showing, added missing sounds for various emotes, added a new hairstyle to my optional redesigned Draenei male
[update 04-15-2019] Fixed a random crash caused by a particular helm (BC), adjusted Tauren Male capes to prevent clipping, adjusted a few things in the Draenei Redesign
[update 04-15-2019] Made DK eyes glow through partially transparent helms, made Human Female cameras work with 3D portrait addons
[update 05-08-2019] Adjusted sitting position on mounts for many character models (most were sitting a little too low), added NPC goblin hairstyles and facial features

[update 06-04-2019] Made Night Elf male cape double-sided. Fixed a goblin NPC in Darkmoon Faire whose purple hair was causing  a crash.
[update 12-13-2019] Fixed some goblin NPC textures in Cosmowrench. Added some missing particle textures on a couple shoulder items. Incorporated Cone of Cold fix into my Cohesive Druid Forms mod compatibility patch for 2.4.3
[update 09-06-2021]  Fixed one of the Blood Elf Male barbershop hairstyles. Adjusted Blood Elf Male shoulder position/scale.

[update 12-30-2022] Added Broken male and female models with option to play as Broken. Aligned some vertex normals between facial geosets for a smoother appearance under some lighting conditions (applies to undead/draenei models).
[update 12-03-2023] Updated optional Broken addon with new voiceovers (English only). Fixed beard vertex weights for Human males (thanks to route2zion)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Not exactly. I have a hybrid version of the Forsaken where I took the boneless elbows, knees, and back from the Chinese model, but kept the various grotesque facial features of the regular version (plus I un-ripped the cape geosets). Right now you can find that model in the BC and CL versions of this mod as an optional patch, but I haven't implemented it for the WotLK version yet.

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Would it be difficult for someone one with little to no experience to make a patch to bring them to wotlk?

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WoD version would be hard, pre-WoD version would be easy. However I found the Chinese versions a bit lacking; Blizzard didn't replace the censored features with anything, they just left a bunch of features blank, and they kept the capes ripped--part of the reason I wanted to get my hands on the censored models was to have intact armor. If you can wait I was planning to get my hybrid model done for WotLK eventually, although knowing there's some demand for it now I might get it done sooner.

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Hello friend, I downloaded your patch recently, and I had a problem with the blood elf models, the helmets, the bfs hair are appearing out of the helmet, I leave a screenshot of the happened, more congratulations for the patch it  very good, I did not notice any errors with the npcs, very good friend

C6pW7As.jpg

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Necronn, If you don't want to download the whole thing over again here's a quick fix download. That particular helmet seems to be missing from my modelviewer, so it slipped past me. It also doesn't fit right in the Wowhead Dressing Room (BE females in particular), so my bad-fitting helmet was actually Blizz-like ?

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hello, it's me again, I've found some more details to improve, I hope I'm not boring, I'll leave the screenshots, and the description of the bugs

 

these shoulder pads should not be so dark, their color stays different from the rest of the set (tier 8 or 7 From war) this same problem happens in some helms, and other shoulders

kx7Og9c.jpg

 

this other shoulder is different from the original set model

aTZrOGI.jpg

 

the position that the blood elves are holding the weapons is a bit strange, the position of the bow is curved into the model, the angle

9CxsKnE.jpg

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Some sound emotions are absent in Blood Elves and Draenei. For example, such as crying, laughing, etc.

UPD:  Fixed

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12 hours ago, necronn said:

hello, it's me again, I've found some more details to improve, I hope I'm not boring, I'll leave the screenshots, and the description of the bugs

 

these shoulder pads should not be so dark, their color stays different from the rest of the set (tier 8 or 7 From war) this same problem happens in some helms, and other shoulders

 

 

this other shoulder is different from the original set model

 

 

the position that the blood elves are holding the weapons is a bit strange, the position of the bow is curved into the model, the angle

 

Agreed, the position of the weapons is wrong on blood elves maleimage.png.9c0cc4746cdbfde6b962d59ed8da1d91.pngimage.png.b2db24574369c38661a53286a5eccd9f.png

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Thanks for those observations, I'm uploading the fixes now. This should fix those helms/shoulders that were too dark, Valorous Dreadnaught Pauldron's model, emote noises, and weapon orientation for Blood Elf Males (see picture)screenshot_101.jpg.2d201581bcef3c47f18e17ebdd552f00.jpg

Let me know if you see anything else wrong, thanks again for the reports.

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hello friend I found one more detail to be improved, the mode that the blood elf sits on some mounts is a little bit wrong, it should sit a little higher, a detail only, another detail in the mail and lather boots that appears fingers of the character, but your patch is very good, I will use it from now on, happy new year, I will leave a screenshot of the details

 

position on the mount :

58m84nf.jpg

 

Details on leather and mail boots in the feet:

adiHMEz.jpg

death knight's eyes are not shining on the helmets

eG4O6PY.jpg

 

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image.png.e8e71dee08dd28da0884c2f2f1008cbf.pngimage.png.8fbf6f373195dc73c352514cc8f60fc3.png

 

Hey, thanks for fast fix:) I found another visual bug. Gloves with this mesh are diaphanous on blood elf female

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I'm talking about the gloves on blood elf female

How it should be                                 How it looks now

image.png.cff4392dacb98a42224e3a1144dfd0ea.pngimage.png.d65d5ca306b738a0600e40ca4e8adec5.png

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the most serious bug really and the problem of transparency in the boots and hands of this model, in the female blood elf :

wYYnSbe.jpg

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The solution to the undead helmet issue is in modifying HelmetGeosetVisData.dbc, but the values are encoded and it is beyond my understanding (EDIT: figured it out, working on fix). If anyone can help me to decode and re-encode the values in that DBC please message me. Fishing animations I can fix, but it may take a while because I don't know of any way to adjust quaternions other than trial and error.

Blood Elf Female glove and boot geosets I CAN fix, thanks for following up on that issue. I completely didn't notice the transparent cuffs in your first screenshot. Here's that fix

 

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2 hours ago, leeviathan said:

The solution to the undead helmet issue is in modifying HelmetGeosetVisData.dbc, but the values are encoded and it is beyond my understanding. If anyone can help me to decode and re-encode the values in that DBC please message me. Fishing animations I can fix, but it may take a while because I don't know of any way to adjust quaternions other than trial and error.

Blood Elf Female glove and boot geosets I CAN fix, thanks for following up on that issue. I completely didn't notice the transparent cuffs in your first screenshot. Here's that fix

 

Hello friend, thank you for your quick fixes in the patch, as I had previously said the problem of transparency in the model of the female blood elf were the most serious, now the fishing rod and a little bit serious also, the fishing rod is crooked in the hand of blood elf, question of the position of the stick, just to clarify, thanks again

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Uploading fixes now. This update should fix those various helmets for Undead, fishing animations for various character models (BEM, GNM, GNF, ORM, TAF), and opactiy of Blood Elf female geosets 403+503 (gloves and boots with cuffs).

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Version patch from 12-30-2018

I've seen this bug.

P.s.  You can click on the picture. She in the form of gif

Tauren-DK.gif

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I saw this bug too on this cloak but I think it looks cool in this case :)

same as this cloak:)

image.png.53a84db8aab85ba4477025bd8b89d3dd.png

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