This adds Warlords of Draenor character models to the game.

Includes TBC character models
Includes NPCs
Includes all hairstyles, facial features, barely-ever used knicker geosets, etc. etc.
Includes Legion/BfA helmets and shoulder armor models
Includes capes with working transparency
Includes Cataclysm Goblin NPCs

Leeviathan-s_WoD_Character_Models_for_2.4.3.thumb.jpg.b1988ca07dba51d4d387b1cf177c6419.jpg

 


Optional Boneless Undead:

Not exactly the Chinese censored version of the Undead models, instead these are hybrid models with custom un-ripped capes and a full set of facial features.

Image: https://www.mediafire.com/view/albi52560n1h6vg/Optional_Boneless_Scourge.jpg#

 

Optional Broken/Krokul custom male and female models:

Customizable male and female Broken/Krokul models for NPCs and optionally for Draenei players.

https://www.mediafire.com/file/xsh4yb95jft4lfu/Leeviathan-s_Broken---Overview.jpg/file

 

Download for Vanilla (v1.12.1) Note: Incompatible with retail WoW Classic

Download for Burning Crusade (v2.4.3)

Download for Wrath of the Lich King (v3.3.5a)

Optional: Project-Ascension Metamorphosis fix
I haven't tested this, but I'm told this custom server has an issue with my mod and Troll warlocks casting Metamorphosis. This patch fixes the bug (which causes all player models to disappear) by removing the new Goblin models.

Also check out my Cohesive Druid Forms mod, and Old World Music Rescore mod

Side note: My MPQ files are all open for editing, but I see some people are having issues seeing the file structure. I'm not sure why, but if you're having issues seeing the file structure you can extract the file called (listfile), rename it to listfile.txt and add it back to the MPQ. That should allow you to see the file structure.

Known issues:
Sheath/unsheath emote doesn't work on some models (CL, BC only)
Face-type geometry morphing, or whatever it's called, isn't implemented
Several goblin NPCs use the old  model, Also some blood elf NPCs
Some objects are held in the wrong hand for animations like "drink" "mine" etc

[update 11-12-2017] Corrected Undead Female model (initially uploaded wrong version which had transparent fingers and no eye-glow effect)
[update 11-13-2017] Cone of Cold hack fix added; TBC character emote sounds added
[update 12-02-2017] Fix to stuttering Framerate issue
[update 10-11-2018] Fixed "Dragonmaw Foreman" npc texture
[update 12-27-2018] Added WotLK version with many improvements (i.e. improved facial textures, helmets/shoulders, etc.)

[update 12-29-2018] Improved Wrathful Gladiator's Chain Helm positioning for Blood Elves. Included Optional Boneless Undead patch with download.
[update 12-30-2018] Fixed some helms/shoulders that were rendering too dark. Adjusted Blood Elf Males' held weapon positions.
[update 01-01-2019] Adjusted Blood Elf Male mounted sitting position, fixed opacity issue in Blood Elf Female glove and boot cuff geosets, modified HelmetGeosetVisData.dbc to prevent a few helmets from hiding Undead facial features
[update 01-07-2019] Fixed fishing animations for BEM, GnM, GnF, OrM, TaF

[update 01-07-2019] Added Gnome Female bulky boot geoset
[update 04-05-2019] Added Cataclysm Goblin NPCs, integrated better faces/helms/shoulders into the CL, BC versions of the mod. Added optional Draenei Redesign.
[update 04-09-2019] Fixed a random crash bug related to textures, fixed Night Elf Male teeth not showing, added missing sounds for various emotes, added a new hairstyle to my optional redesigned Draenei male
[update 04-15-2019] Fixed a random crash caused by a particular helm (BC), adjusted Tauren Male capes to prevent clipping, adjusted a few things in the Draenei Redesign
[update 04-15-2019] Made DK eyes glow through partially transparent helms, made Human Female cameras work with 3D portrait addons
[update 05-08-2019] Adjusted sitting position on mounts for many character models (most were sitting a little too low), added NPC goblin hairstyles and facial features

[update 06-04-2019] Made Night Elf male cape double-sided. Fixed a goblin NPC in Darkmoon Faire whose purple hair was causing  a crash.
[update 12-13-2019] Fixed some goblin NPC textures in Cosmowrench. Added some missing particle textures on a couple shoulder items. Incorporated Cone of Cold fix into my Cohesive Druid Forms mod compatibility patch for 2.4.3
[update 09-06-2021]  Fixed one of the Blood Elf Male barbershop hairstyles. Adjusted Blood Elf Male shoulder position/scale.

[update 12-30-2022] Added Broken male and female models with option to play as Broken. Aligned some vertex normals between facial geosets for a smoother appearance under some lighting conditions (applies to undead/draenei models).
[update 12-03-2023] Updated optional Broken addon with new voiceovers (English only). Fixed beard vertex weights for Human males (thanks to route2zion)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Activity Feed




Hey Lee,

Do you have any plans of retroporting models for Classic WoW? 

Or teach me how to do this.

unknown.png?width=400&height=209
 
its BFA version of M2 files(edited)
 
 
And texture order is same as classic
 
 
 
unknown.png?width=400&height=297
 
so you will have to pick up most likely HD models from LK
 
 
and upper port them the like BFA m2 file version
 
 
then put it to classic

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3 hours ago, Danbacca said:

Hey Lee,

Do you have any plans of retroporting models for Classic WoW? 

Or teach me how to do this.

unknown.png?width=400&height=209
 
its BFA version of M2 files(edited)
 
 
And texture order is same as classic
 
 
 
unknown.png?width=400&height=297
 
so you will have to pick up most likely HD models from LK
 
 
and upper port them the like BFA m2 file version
 
 
then put it to classic

if you find out how would you mind sharing it with the rest of us? It's the only downside to playing classic in my eyes.

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Hey. I Have some problems with textures. What do you think about that? This problem on all races.

WoWScrnShot_081919_175651.jpg

WoWScrnShot_081919_175931.jpg

WoWScrnShot_081919_175948.jpg

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18 hours ago, L3and1r said:

Hey. I Have some problems with textures. What do you think about that? This problem on all races.

WoWScrnShot_081919_175651.jpg

WoWScrnShot_081919_175931.jpg

WoWScrnShot_081919_175948.jpg

Судя по всему вы не туда установили некоторые файлы. Для вашего клиента надо устанавливать файлы по вот такому пути: "wow/Data/ruRU" и непосредственно  их при этом переименовать под локализацию, например patch-ruRU-4

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4 hours ago, warfol02 said:

Судя по всему вы не туда установили некоторые файлы. Для вашего клиента надо устанавливать файлы по вот такому пути: "wow/Data/ruRU" и непосредственно  их при этом переименовать под локализацию, например patch-ruRU-4

Пробовал - не помогло. Установил версию скачанную месяца 3-4 назад и всё стало нормальным.

 

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Having trouble getting this to work with Uthil's latest release of his Improved NPC models mod (Patch3.mpq)

 

most of the improved models like Verigan's fist, Lok'delar (staff) as well as NPC's like Tyranna Whisperwind and Sylvannis revert back to their original but with the improved models.

 

Any thoughts?

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Hi there!   Can the Krokrul race patch, be applied to replace a custom Race like perhaps naga?   I tried changing the creaturemodel.dbc, modified creaturemodelinfo, and ChrRaces.dbc, but got no results.   Any help on how to make this happen :)  is it possible?

 

 

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On 8/20/2019 at 9:57 PM, jeffgazetti said:

Having trouble getting this to work with Uthil's latest release of his Improved NPC models mod (Patch3.mpq)

I messed up the Uthil compatibility patch somehow. Woops! I've removed support entirely, it was way too complicated to install correctly. Uthil's mod incorporates a previous version of my WoD character models anyway.

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On 2018/12/29 at AM7点20分, drofnas said:

您是否会遇到3.3.5a的中国遗忘者模型?

There will be errors in using ZHCN client map, I wonder if it is the reason why I didn't change the DBFilesClient list

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I used the 243 client in Taiwan, but the model was heavily biased when creating the character

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On 12/20/2019 at 12:01 PM, yuan said:

I used the 243 client in Taiwan, but the model was heavily biased when creating the character

try copying the patches to the data / znZN folder or whatever your localization is called and rename the files. For example, rename patch-4.mpq to patch-znZN-4.mpq

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12 hours ago, warfoll02 said:

尝试将补丁复制到data / znZN文件夹或任何您本地化的名称,然后重命名文件。例如,将patch-4.mpq重命名为patch-znZN-4.mpq

Thanks to your brother, it worked out your way

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On 8/10/2019 at 2:56 PM, Danbacca said:

Hey Lee,

Do you have any plans of retroporting models for Classic WoW? 

Or teach me how to do this.

unknown.png?width=400&height=209
 
its BFA version of M2 files(edited)
 
 
And texture order is same as classic
 
 
 
unknown.png?width=400&height=297
 
so you will have to pick up most likely HD models from LK
 
 
and upper port them the like BFA m2 file version
 
 
then put it to classic

Not relevant for classic wow. For using them on the official game server, your account will be blocked.

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Hello!

Definetely not a big deal, but I think it's worth mentioning.

Dwarf Flight Masters on WOTLK (3.3.5a) have their masks/glasses weirdly positioned (inside their beards).

Outstanding work with this patch, btw. It feels like playing a completely different game. Thank you!

1506010376_Semttulo.thumb.png.8b6bc0a7981669e50fc4b513f5bcc114.png

1714655016_Semttulo2.thumb.png.ebeddcc6c1646efd84279f771c75153f.png

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On 4/12/2020 at 10:17 PM, vgtall said:

Hello!

Definetely not a big deal, but I think it's worth mentioning.

Dwarf Flight Masters on WOTLK (3.3.5a) have their masks/glasses weirdly positioned (inside their beards).

Outstanding work with this patch, btw. It feels like playing a completely different game. Thank you!

 

 

Thanks! I'll see about a fix in the next update.

 

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Regarding the listfile requests (added this blurb to my main post):

My MPQ files are all open for editing, but I see some people are having issues seeing the file structure. I'm not sure why, but if you're having issues seeing the file structure you can extract the file called (listfile), rename it to listfile.txt and add it back to the MPQ. That should allow you to see the file structure.

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On 4/15/2020 at 7:37 PM, leeviathan said:

Regarding the listfile requests (added this blurb to my main post):

My MPQ files are all open for editing, but I see some people are having issues seeing the file structure. I'm not sure why, but if you're having issues seeing the file structure you can extract the file called (listfile), rename it to listfile.txt and add it back to the MPQ. That should allow you to see the file structure.

I already asked this question somehow, but I will ask again.  Will there ever be an update to the Sunstrider Guardian model?

P.s. this is the only model that has old game textures.  ID NPC=15371

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