This adds Warlords of Draenor character models to the game.

Includes TBC character models
Includes NPCs
Includes all hairstyles, facial features, barely-ever used knicker geosets, etc. etc.
Includes Legion/BfA helmets and shoulder armor models
Includes capes with working transparency
Includes Cataclysm Goblin NPCs

Leeviathan-s_WoD_Character_Models_for_2.4.3.thumb.jpg.b1988ca07dba51d4d387b1cf177c6419.jpg

 


Optional Boneless Undead:

Not exactly the Chinese censored version of the Undead models, instead these are hybrid models with custom un-ripped capes and a full set of facial features.

Image: https://www.mediafire.com/view/albi52560n1h6vg/Optional_Boneless_Scourge.jpg#

 

Optional Broken/Krokul custom male and female models:

Customizable male and female Broken/Krokul models for NPCs and optionally for Draenei players.

https://www.mediafire.com/file/xsh4yb95jft4lfu/Leeviathan-s_Broken---Overview.jpg/file

 

Download for Vanilla (v1.12.1) Note: Incompatible with retail WoW Classic

Download for Burning Crusade (v2.4.3)

Download for Wrath of the Lich King (v3.3.5a)

Optional: Project-Ascension Metamorphosis fix
I haven't tested this, but I'm told this custom server has an issue with my mod and Troll warlocks casting Metamorphosis. This patch fixes the bug (which causes all player models to disappear) by removing the new Goblin models.

Also check out my Cohesive Druid Forms mod, and Old World Music Rescore mod

Side note: My MPQ files are all open for editing, but I see some people are having issues seeing the file structure. I'm not sure why, but if you're having issues seeing the file structure you can extract the file called (listfile), rename it to listfile.txt and add it back to the MPQ. That should allow you to see the file structure.

Known issues:
Sheath/unsheath emote doesn't work on some models (CL, BC only)
Face-type geometry morphing, or whatever it's called, isn't implemented
Several goblin NPCs use the old  model, Also some blood elf NPCs
Some objects are held in the wrong hand for animations like "drink" "mine" etc

[update 11-12-2017] Corrected Undead Female model (initially uploaded wrong version which had transparent fingers and no eye-glow effect)
[update 11-13-2017] Cone of Cold hack fix added; TBC character emote sounds added
[update 12-02-2017] Fix to stuttering Framerate issue
[update 10-11-2018] Fixed "Dragonmaw Foreman" npc texture
[update 12-27-2018] Added WotLK version with many improvements (i.e. improved facial textures, helmets/shoulders, etc.)

[update 12-29-2018] Improved Wrathful Gladiator's Chain Helm positioning for Blood Elves. Included Optional Boneless Undead patch with download.
[update 12-30-2018] Fixed some helms/shoulders that were rendering too dark. Adjusted Blood Elf Males' held weapon positions.
[update 01-01-2019] Adjusted Blood Elf Male mounted sitting position, fixed opacity issue in Blood Elf Female glove and boot cuff geosets, modified HelmetGeosetVisData.dbc to prevent a few helmets from hiding Undead facial features
[update 01-07-2019] Fixed fishing animations for BEM, GnM, GnF, OrM, TaF

[update 01-07-2019] Added Gnome Female bulky boot geoset
[update 04-05-2019] Added Cataclysm Goblin NPCs, integrated better faces/helms/shoulders into the CL, BC versions of the mod. Added optional Draenei Redesign.
[update 04-09-2019] Fixed a random crash bug related to textures, fixed Night Elf Male teeth not showing, added missing sounds for various emotes, added a new hairstyle to my optional redesigned Draenei male
[update 04-15-2019] Fixed a random crash caused by a particular helm (BC), adjusted Tauren Male capes to prevent clipping, adjusted a few things in the Draenei Redesign
[update 04-15-2019] Made DK eyes glow through partially transparent helms, made Human Female cameras work with 3D portrait addons
[update 05-08-2019] Adjusted sitting position on mounts for many character models (most were sitting a little too low), added NPC goblin hairstyles and facial features

[update 06-04-2019] Made Night Elf male cape double-sided. Fixed a goblin NPC in Darkmoon Faire whose purple hair was causing  a crash.
[update 12-13-2019] Fixed some goblin NPC textures in Cosmowrench. Added some missing particle textures on a couple shoulder items. Incorporated Cone of Cold fix into my Cohesive Druid Forms mod compatibility patch for 2.4.3
[update 09-06-2021]  Fixed one of the Blood Elf Male barbershop hairstyles. Adjusted Blood Elf Male shoulder position/scale.

[update 12-30-2022] Added Broken male and female models with option to play as Broken. Aligned some vertex normals between facial geosets for a smoother appearance under some lighting conditions (applies to undead/draenei models).
[update 12-03-2023] Updated optional Broken addon with new voiceovers (English only). Fixed beard vertex weights for Human males (thanks to route2zion)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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On 4/16/2019 at 5:34 PM, leeviathan said:

warfol02:

I've updated the downloads with less clippy Tauren Male capes

Super. Now it looks as it should. I wonder how you yourself have not noticed this bug?

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Dont know this is a bug or feature of the game but the Death Knight at a certain camera angle lost the glow of the eyes. P.S. A character's race night elf, other species races not tested.WoWScrnShot_041719_204652.thumb.jpg.04b3b510417b31a6cbebda6e8aa6db36.jpgWoWScrnShot_041719_204606.thumb.jpg.30fd0085009f143944c1ffe030bb07e2.jpg

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The Deathknight eyes are "billboard" type models--also known as 2D "Sprites"--meaning they always face the camera. The helm in that picture has a partially transparent texture in front of the Deathknight eye model, which dims the Deathknight eyeglow effect, but it pokes through that texture when you turn the camera to the side. This is working as intended.

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3 minutes ago, leeviathan said:

The Deathknight eyes are "billboard" type models--also known as 2D "Sprites"--meaning they always face the camera. The helm in that picture has a partially transparent texture in front of the Deathknight eye model, which dims the Deathknight eyeglow effect, but it pokes through that texture when you turn the camera to the side. This is working as intended.

very strange. On the standard client of version 3.3.5 of the game, without your mod, the eyes glow everywhere and do not depend on the camera angle.

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I'm guessing the eyeglow sprite is positioned in front of the helmet texture in the original 3.3.5 client. I don't know what helm this is, can you tell me its name or see for yourself what this helm looks like in Wowhead's dressing room: https://www.wowhead.com/dressing-room Let me know what you see

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31 minutes ago, leeviathan said:

I'm guessing the eyeglow sprite is positioned in front of the helmet texture in the original 3.3.5 client. I don't know what helm this is, can you tell me its name or see for yourself what this helm looks like in Wowhead's dressing room: https://www.wowhead.com/dressing-room Let me know what you see

Relentless Gladiator's Dreadplate Helm

P.s. I found 1 more error. The human camera (female) looks crooked on the game interface.WoWScrnShot_041819_170239.jpg.5b57f2516527e9ca5e35fc9a4de39293.jpg

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https://www.wowhead.com/dressing-room#Rm0o0zJ89cccVmVz9c8bk487caie808vXQ87VvYh808vXU808vXZ808vYa87k

Well there's that. The position looks good but I don't trust the WoWhead Dressing Room to render things faithfully because the "low-res" version of the model doesn't show the eyeglow either and you said the eyeglow shows in-game with the original 3.3.5 model. Also, looking at your screenshot more closely I can see the right-eye is glowing in the side-angle shot, which shouldn't be happening with my understanding of things. So there's something I don't understand about how this works; it's as if there is a "z-index" on the eyeglow that should override what's in front of it. If anyone knows what's going on, let me know, until then I'll do some experiments.

About Human Female camera: That bug has been discussed earlier in the comments. Basically Human Females and Undead Females have their "portrait" and "character" cameras flipped. The cameras aren't bugged if you aren't using a portrait addon, but I'd like to see if I can make it work with the addon as well.

EDIT: I've fixed these issues and they will be included in the next update

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18 hours ago, leeviathan said:

https://www.wowhead.com/dressing-room#Rm0o0zJ89cccVmVz9c8bk487caie808vXQ87VvYh808vXU808vXZ808vYa87k

Well there's that. The position looks good but I don't trust the WoWhead Dressing Room to render things faithfully because the "low-res" version of the model doesn't show the eyeglow either and you said the eyeglow shows in-game with the original 3.3.5 model. Also, looking at your screenshot more closely I can see the right-eye is glowing in the side-angle shot, which shouldn't be happening with my understanding of things. So there's something I don't understand about how this works; it's as if there is a "z-index" on the eyeglow that should override what's in front of it. If anyone knows what's going on, let me know, until then I'll do some experiments.

About Human Female camera: That bug has been discussed earlier in the comments. Basically Human Females and Undead Females have their "portrait" and "character" cameras flipped. The cameras aren't bugged if you aren't using a portrait addon, but I'd like to see if I can make it work with the addon as well.

EDIT: I've fixed these issues and they will be included in the next update

That's cool. Thank you for the work done. I hope you will have the coolest mod I've ever seen.

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Hi there!   This is the best HD WOD mod ever!   Question.  I have Custom Race, and I wanted to use your Broken/Krokul Race as a replacement for the Naga Race I have, right now (plain old nagas),   Could this be done by symple modifing CharSections.dbc, ?   Or more DBC's need to modified?   (I alredy have maximum races. implemented in my server.   Just wondering if it could be an easy swap.

 

Thanks!

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Hello.

Thanks for this awesome work - it's by far the best HD-model patch i've found! :D

I seem to be having a problem  with the latest update, as some of the blood elf hair colours are missing  on some of the male and female hair styles.  I've downloaded all of your previous patches and have not had this issue before. Anybody else experiencing this? 

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17 hours ago, sp4mm3r23 said:

Hello.

Thanks for this awesome work - it's by far the best HD-model patch i've found! :D

I seem to be having a problem  with the latest update, as some of the blood elf hair colours are missing  on some of the male and female hair styles.  I've downloaded all of your previous patches and have not had this issue before. Anybody else experiencing this? 

Perhaps you installed the patch in the wrong folder or your client is different from the english localization

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3 hours ago, warfol02 said:

Perhaps you installed the patch in the wrong folder or your client is different from the english localization

I installed it under "data" and I'm using the enUS client. Also I've never had this issue before with the previous versions ? 

It works fine in Model Viewer and all hair colours are available for all hair styles, but not in-game. When creating a Blood Elf male or female, some of the hair styles only have 2-4 hair colours available. Going to the barber, doesn't change anything either.

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36 minutes ago, sp4mm3r23 said:

I installed in under "data" and I'm using the enUS client. Also I've never had this issue before with the previous versions ? 

Try to install in the enUS folder, but before that rename the patch. For example, patch-enUS-4.  Perhaps the error lies in this, but I am not 100% sure.

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2 hours ago, warfol02 said:

Try to install in the enUS folder, but before that rename the patch. For example, patch-enUS-4.  Perhaps the error lies in this, but I am not 100% sure.

Thanks for the reply - it still doesn't work though ?  Placing it the enUS folder also made the faces on all races distorted. I'm using the one for 3.3.5a btw.

 

UPDATE:

I fixed it by replacing the current "CharSections.dbc" with the one from the previous patch :)

 

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hello there is a bug with night elves cloak is not visible if you look ahead

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On 5/23/2019 at 10:07 AM, devek said:

 

hello there is a bug with night elves cloak is not visible if you look ahead

Thank you for the report! I'll include the fix with my next upload.

EDIT: fix is uploaded.

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Hello, what a pity I hope not to distort the subject, but is there a way to get these models for cataclysm or how to pass them to me?

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Hi, I found a problem when installing the compatibility patch. When you enter the room with Thrall, the game crashes as soon as you remove the compatibility patch, then everything is fine, but some models are crookedly displayed without it. Can I fix it somehow?) version game 1.12.1

EDIT.......................................

I found problem, DisplayID Voj`jin bugged number 10357, i delete his, and all good, but he have blue square model, how it`s fix?

EDIT#2................................

I figured out, but not until the end, column 2 is set to 2501, which refers to the Legion model, I replaced it with the old 185, and everything works well and is displayed. But still, how to make a new model working?

EDIT#3...............................

I MADE THIS!!!!!! I created a link to a new model in the"CreatureModelData.dbc" file and everything works! :)

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I found bug, he is "Garek" have black texture, he see black. I don`t know what is problem :( How fix it? Version game 1.12.1

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Hey! your last release has a little detail. one of the short haircut of BeF has only 2 colors, other colors are missing causing some players appear with no hair. UwU

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Hello leeviathan could add optional replace normal Troll in to Troll Zandalari, Dwarf in to Dark iron Dwarf and upright orcRegards 

PS. Sorry for poor English. English is not my native language.

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Yeah. Can you add Maghar hair and beard styles and some skins to the orcs?  Maybe the upright animations? And hair-beard for the dwarf/dark iron.

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Nice models but i am experiencing some problems with some of my blood elves faces.

I'am using Creature Patch F and G from Finsternis  and his Textures also. Just these Patches.  My last two Blood Elves below are perfects.

image.thumb.png.96948c167f58f540d55e250ccedca786.pngimage.thumb.png.a2105eb82dfe2662dcf2447e7f594fb0.pngimage.thumb.png.101d91fc8676f0d53b6d4e089d9314c7.png

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