-
Content Count
562 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Gallery
Projects
Tutorials
Videos
Downloads Plus Support
module__dplus_manager
Everything posted by Alastor Strix'Efuartus
-
From the album: Project Emperor
-
From the album: Project Emperor
-
From the album: Project Emperor
-
-
Shadowlands -> WOTLK WMO Porting
Alastor Strix'Efuartus replied to rakarth802 's topic in Retro-Porting
https://github.com/WowDevTools/Blender-WMO-import-export-scripts -
Shadowlands -> WOTLK WMO Porting
Alastor Strix'Efuartus replied to rakarth802 's topic in Retro-Porting
export wmo from wow.export to obj convert obj to wmo via WBS no direct public downporter exists afaik -
1.2 Bug Fix: when exporting single image its no longer called singular since its causing some problems later keep the name same as actual map folder name that is using by internal lizzard dbc parsing single image map into sections was due bug in GDI+ function drawing with offset of +1 pixel so thats fixed now too
-
WoW Modding Tools Cloud Storage
Alastor Strix'Efuartus commented on Alastor Strix'Efuartus 's file in Tools
-
If you have working TC extractor why dont you extract it yourself it sounds like you have everything ready
-
Cata Goblin animations in Wotlk Goblins
Alastor Strix'Efuartus replied to Gurluas 's topic in Paid Work
A2#6767 -
Cata Goblin animations in Wotlk Goblins
Alastor Strix'Efuartus replied to Gurluas 's topic in Paid Work
Which goblin then ? in LK there are only specific goblin creatures do you know which one ? -
Cata Goblin animations in Wotlk Goblins
Alastor Strix'Efuartus replied to Gurluas 's topic in Paid Work
So you want to pick up cataclysm model of goblin deleting its mesh and rigging wotlk model on it ? -
WoW Modding Tools Cloud Storage
Alastor Strix'Efuartus commented on Alastor Strix'Efuartus 's file in Tools
-
Amaroth's WMOListFile.exe - Fixed by SquireTester
Alastor Strix'Efuartus commented on Soldan 's file in Model Editing
Some minor suggestions - when you get tileset texture from ADT do a copy line and itsert it a second time with a "_s " suffix for specular maps - Tileset textures are using "/" instead of "\" that is wow used to when extracted which is correct but MPQ editor after using this listfile has no idea how to use it I dont know maybe generate with / and \ both just to be 100% sure -
Alastor's Creations [3.3.5][WTS]
Alastor Strix'Efuartus replied to Alastor Strix'Efuartus 's topic in Paid Work
Myssira The Elite Night Elf Sentinel This is just a sentinel from warfronts but with some extra edits the second model without custom edits (Edits are extra elune sigil / Extra glaive / custom hair) Prices Myssira 9$ Night Elf Sentinel Female 6$ Myssira + Night Elf Sentinel Female 13$ Images 1 2 are Myssira images 3 4 are just sentinel- 22 replies
-
- models
- characters
-
(and 3 more)
Tagged with:
-
-
[Paid Request] Windows v1.8 TrinityCore Map Extractors
Alastor Strix'Efuartus replied to liquid-os 's topic in Paid Work
What is version 1.8 ? I didnt say any versioning when compiling my extractors -
WoW Modding Tools Cloud Storage
Alastor Strix'Efuartus commented on Alastor Strix'Efuartus 's file in Tools
-
Version 9.0.0
614 downloads
Here is the Download link for the lastest M2Redux since the last version i found here on MC was 4.5 or 4.6.1 so here you have the lastest one I do not take credits for this it mere repost the file was taken from https://bitbucket.org/suncurio/m2mod/downloads/ M2Mod tool prives way to operate with Blizzard World fo Warcraft model files (*.M2 and *.skin). It reinterprets them in *.m2i files, that can be imported into Blender with scripts. If you wish, you can produce *.M2 from your edited *.m2i How to use. Install Blender Download latest Blender m2i Scripts and install them into blender Use M2Mod to produce m2i file and import it into Blender Edit your model Export your model to m2i file Use M2Mod to create new m2 file based on exported m2i and base m2. -
-
Hide clothing on character model (UV editting)
Alastor Strix'Efuartus replied to Hahaha 's topic in Modeling
There is a texture flag for that called BodyOrCloth and afaik it uses CharSections dbc and puts cloth on top of that just like that I assume its hardcoded that troll / draenei / tauren feets are getting excluded from it but I could be wrong this is oddly specific region that I never investigated but UV editing or Texture Flags wont lead you to solution Maybe there is a flag in CharSection DBC that defines that that very section cannot get armor on it try looking into that